Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-23 | Change "Return" to "Returns" where necessary in XML documentation | Sean Heffernan | |
In many of the XML files it had been noted that when the documentation refers to a return value, both "Return" and "Returns" are used. This has now been fixed to only say "Returns". Fixes #28867 | |||
2019-04-22 | Merge pull request #28125 from KoBeWi/code_true_code | Rémi Verschelde | |
Consistently wrap booleans in [code] | |||
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-17 | Consistently wrap booleans in [code] | Tomasz Chabora | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2018-12-20 | doc: Add missing commas after "If true/false" | Rémi Verschelde | |
2018-11-10 | doc: Sync classref with current source | Poommetee Ketson | |
2018-10-03 | ItemList signals additional documentation | florian | |
Signals: * item_selected * item_rmb_select | |||
2018-09-23 | [Docs] Remove double-spaces from descriptions, as well a couple other small ↵ | LikeLakers2 | |
fixes | |||
2018-08-17 | Bind ItemList's item_custom_fg_color methods | Rémi Verschelde | |
Fixes #21086. | |||
2018-08-05 | Small doc formating changes and Linux cursor theme note | Michael Alexsander Silva Dias | |
2018-04-11 | Update classref and docs, fix missing parameters' name | Poommetee Ketson | |
2018-04-10 | doc: Sync classref with current source | Rémi Verschelde | |
2018-03-23 | Fix converting to tileset crashes Godot if existing file is not tileset | Poommetee Ketson | |
also make TileSetEditorPlgn tile list updates the preview modulate | |||
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-02-14 | Added "allow_reselect" property to ItemList and enabled it for the ↵ | Michael Alexsander Silva Dias | |
method/help lists. | |||
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-12 | Update docs | Bojidar Marinov | |
[ci skip] | |||
2017-12-07 | doc: Sync classref after a496dd4d, removing NOEDITOR properties from doc | Rémi Verschelde | |
2017-11-27 | doc: Sync classref with current source | Rémi Verschelde | |
2017-11-24 | doc: Fix enum tags thanks to 2bc6db6 | Rémi Verschelde | |
2017-11-24 | doc: Remove setters and getters now exposed via properties/members | Rémi Verschelde | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-24 | doc: Sync classref with current source | Rémi Verschelde | |
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||
2017-10-14 | [DOCS] Fix a few typos. | Andreas Haas | |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-13 | doc: Sync classref with current source | Rémi Verschelde | |
[ci skip] | |||
2017-09-12 | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | |
possible to save module files in module directories and the build system will recognize them. |