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Godot with FMOD integration
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Input.xml
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Author
2021-10-12
Exposed setters for sensor values in Input class
Дмитрий Сальников
2021-10-06
Merge pull request #53472 from akien-mga/doc-update-tutorial-links
Rémi Verschelde
2021-10-06
doc: Update links to latest documentation after content reorganization
Rémi Verschelde
2021-10-06
Change dragging cursor on Windows
kobewi
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-30
Add Input documentation for `exact_match`
Raul Santos
2021-07-22
Fix miscellaneous doc typos and inconsistencies
Nicholas Huelin
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-03
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-19
class reference proofreading
Paul Joannon
2021-03-17
Converted sensor acceleration units to m/s^2 on iOS and UWP
Marcus Brummer
2021-03-16
Document different unit of measurement for sensor data on iOS and Android
Marcus Brummer
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2020-11-27
doc: Mention iOS support for Input gravity/gyroscope sensors
Rémi Verschelde
2020-11-25
Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
HaSa1002
2020-11-23
doc: Sync classref with current source
Rémi Verschelde
2020-11-11
Allow getting Input axis/vector values by specifying multiple actions
Aaron Franke
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-08-29
Merge pull request #41521 from Calinou/doc-accelerometer-platforms
Rémi Verschelde
2020-08-29
Document supported platforms for `Input.get_accelerometer()` and related
Hugo Locurcio
2020-08-28
State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docs
Michael Alexsander
2020-05-13
Update game controller enums.
Marcel Admiraal
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-12
Improve the `Input.set_use_accumulated_input()` documentation
Hugo Locurcio
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-22
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
Merge pull request #35589 from akien-mga/doc-drop-category-property
Rémi Verschelde
2020-01-26
doc: Do not expose Variant::NIL as a type in the class reference
Rémi Verschelde
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2019-12-06
doc: Markup fixes for enums and constants
Rémi Verschelde
2019-10-06
[DOC] Fill in various missing method/member descriptions.
Chris Bradfield
2019-09-20
Merge pull request #32150 from luzpaz/typos
Rémi Verschelde
2019-09-19
Fix misc. source comment typos
luz.paz
2019-09-15
Mention more caveats for custom mouse cursors in the documentation
Hugo Locurcio
2019-08-21
Merge pull request #31437 from volzhs/vibrate-mobile
Rémi Verschelde
2019-08-21
Support vibration for Android and iOS
volzhs
2019-08-17
Clarify usage of action_press
Tomasz Chabora
2019-07-30
Merge pull request #30890 from KoBeWi/how_to_action
Rémi Verschelde
2019-07-29
Fix set_default_cursor_shape always sending motion event
Guilherme Felipe
2019-07-28
Clarify is_action_pressed() for multiple assigned buttons
Tomasz Chabora
2019-07-11
doc: Mention `Input.MOUSE_MODE_CAPTURED` is raw on Windows and Linux
Hugo Locurcio
2019-06-30
doc: Remove hardcoded default values from descriptions
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
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