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path: root/doc/classes/Input.xml
AgeCommit message (Expand)Author
2022-05-14Swap the meaning of CURSOR_WAIT and CURSOR_BUSYHaoyu Qiu
2022-04-27doc: Update iOS hint for Input.vibrate_handheld after #60397Rémi Verschelde
2022-03-27Rename warp mouse functions to warp_mouseMarkus Sauermann
2022-03-20Ensure minimum modifiers are pressed when matching actionsMarcel Admiraal
2022-02-15Add an XML schema for documentationHugo Locurcio
2022-02-03Merge pull request #56764 from madmiraal/fix-45592-2Rémi Verschelde
2022-02-03Expand description for warp_mouse_position methodTechnicalSoup
2022-01-20Add `Input.is_anything_pressed` methodAndrii Doroshenko (Xrayez)
2022-01-13Fix mouse velocity not changing fast enoughMarcel Admiraal
2022-01-11Merge pull request #56322 from madmiraal/fix-42450Rémi Verschelde
2022-01-05Document keyboard ghosting caveats in Input and InputEventHugo Locurcio
2021-12-29Rename speed to velocity when it's a directional VectorMarcel Admiraal
2021-12-06Unexpose joy_connection_changed methodkobewi
2021-11-23Add Input.is_physical_key_pressed method.bruvzg
2021-11-15Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde
2021-11-12Use "enum class" for input enumsAaron Franke
2021-10-22Merge pull request #53812 from RandomShaper/expose_flush_inputRémi Verschelde
2021-10-22Expose Input::flush_buffered_events()Pedro J. Estébanez
2021-10-12Exposed setters for sensor values in Input classДмитрий Сальников
2021-10-06Merge pull request #53472 from akien-mga/doc-update-tutorial-linksRémi Verschelde
2021-10-06doc: Update links to latest documentation after content reorganizationRémi Verschelde
2021-10-06Change dragging cursor on Windowskobewi
2021-08-10Use Key enum instead of plain integersAaron Franke
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
2021-07-30Add Input documentation for `exact_match`Raul Santos
2021-07-22Fix miscellaneous doc typos and inconsistenciesNicholas Huelin
2021-06-20Use mouse and joypad enums instead of plain integersAaron Franke
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-03Add MOUSE_MODE_CONFINED_HIDDENAaron Franke
2021-03-23Rename some more global enums (Key, Joy, MIDI)Aaron Franke
2021-03-19class reference proofreadingPaul Joannon
2021-03-17Converted sensor acceleration units to m/s^2 on iOS and UWPMarcus Brummer
2021-03-16Document different unit of measurement for sensor data on iOS and AndroidMarcus Brummer
2021-02-19doc: Sync classref with current sourceRémi Verschelde
2020-11-27doc: Mention iOS support for Input gravity/gyroscope sensorsRémi Verschelde
2020-11-25Docs: Port Code Examples to C# (F, G, H, I, J, K, L)HaSa1002
2020-11-23doc: Sync classref with current sourceRémi Verschelde
2020-11-11Allow getting Input axis/vector values by specifying multiple actionsAaron Franke
2020-10-01Link to demos from within the class referenceAaron Franke
2020-08-31Add link titles for all links in the class referenceHugo Locurcio
2020-08-29Merge pull request #41521 from Calinou/doc-accelerometer-platformsRémi Verschelde
2020-08-29Document supported platforms for `Input.get_accelerometer()` and relatedHugo Locurcio
2020-08-28State how 'MOUSE_MODE_CAPTURED' actually works in the 'Input' docsMichael Alexsander
2020-05-13Update game controller enums.Marcel Admiraal
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-12Improve the `Input.set_use_accumulated_input()` documentationHugo Locurcio
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-22doc: Sync classref with StringName/Callable changesRémi Verschelde
2020-01-31Update docs to version 4.0clayjohn