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path: root/doc/classes/Image.xml
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2020-10-20Add `Image.load_bmp_from_buffer()` for run-time BMP image loadingHugo Locurcio
This partially addresses https://github.com/godotengine/godot-proposals/issues/676.
2020-09-11Clarify get_data Image methodEbrahim Ebrahim
2020-07-01Environment: Refactor code for readability + moreRémi Verschelde
- Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes.
2020-06-13Fix Image.create_from_data use_mipmaps doc31
The Image.create_from_data doc describes the "use_mipmaps" argument as a way to generate mipmaps, but this method only allocates and loads data. This can cause confusion, where this function reads more or less data than expected. Update the doc to be more specific that create_from_data is loading the mipmaps from the raw data.
2020-06-04doc: Sync classref with current sourceRémi Verschelde
2020-05-16Remove HQ2X and the `Image.expand_2x_hq2x()` methodHugo Locurcio
As of Godot 3.0, HQ2X is no longer used to upscale the editor theme and icons on hiDPI displays, which limited its effective uses. HQ2X was also used to upscale the project theme when the "Use Hidpi" project setting was enabled, but results were often less than ideal. The new StyleBoxFlat and SVG support also make HQ2X less important to have as a core feature. This decreases binary sizes slightly (-150 KB on most platforms, -212 KB on WebAssembly release). This partially addresses #12419.
2020-04-29Document the formats supported by `Image.load()`Hugo Locurcio
This partially addresses #32166.
2020-04-17Document image size limitsHugo Locurcio
This closes #30238.
2020-04-03doc: Sync classref with current sourceRémi Verschelde
2020-02-18doc: Sync classref with current sourceRémi Verschelde
Handle removal of Pool*Array types and other recent changes.
2020-02-12doc: Sync classref with current sourceRémi Verschelde
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2020-01-20Fix AtlasPacker ignoring semi-transparent pixelsEric Rybicki
Fixes #33106
2020-01-14Completed documentation for many visual nodesclayjohn
2019-12-06doc: Markup fixes for enums and constantsRémi Verschelde
2019-11-08Fix some small text mistakesTomasz Chabora
2019-11-02Merge pull request #33151 from thiagoamendola/doc_setpixelvRémi Verschelde
Add documentation for Image's set_pixelv method
2019-11-02Add documentation for Image's set_pixelv methodThiago Amendola
2019-11-02Code format for true/false/null to make documentation consistentPouleyKetchoupp
2019-09-20Merge pull request #32150 from luzpaz/typosRémi Verschelde
Fix misc. source comment typos
2019-09-19Fix misc. source comment typosluz.paz
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-15Improve the `Image.get_pixel()` and `Image.get_pixelv()` documentationHugo Locurcio
2019-08-13doc: Sync classref with current sourceRémi Verschelde
2019-08-07Add Image.save_exr()Marc Gilleron
2019-07-15doc: Sync classref with current sourceRémi Verschelde
2019-06-30doc: Add default values to all propertiesRémi Verschelde
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-27Proofread and improve the whole class referenceHugo Locurcio
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
2019-06-27doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinksRémi Verschelde
2019-06-27doc: Complete and harmonize all _MAX constant descriptionsRémi Verschelde
2019-06-08Adding details about `Image.lock()` functionMaxime Leroy
2019-05-05Implement Lanczos image filterDaw11
2019-04-22Merge pull request #28125 from KoBeWi/code_true_codeRémi Verschelde
Consistently wrap booleans in [code]
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-04-17Consistently wrap booleans in [code]Tomasz Chabora
2019-04-05Merge pull request #27465 from ↵Rémi Verschelde
neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2019-03-29ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]Ignacio Etcheverry
Modified makerst to generate code tags for these to avoid hyperlinks to the same class.
2019-02-10doc: Misc formatting fixesRémi Verschelde
2019-01-28Prevent upscaled SVG from exceeding Image boundsRémi Verschelde
Also expose Image MAX_WIDTH and MAX_HEIGHT. Fixes #24455.
2018-09-21doc: Misc formatting fixesRémi Verschelde
2018-09-13Add documentation details about Image formats and color space conversionFlorian Jung
2018-07-23Merge pull request #19313 from RandomShaper/improve-imageJuan Linietsky
Image trilinear scaling + Optimization
2018-07-23Add trilinear filtering to image scalingPedro J. Estébanez
2018-07-17Add webp buffer loader for Imagegeequlim
Cleanup the code memory load related code for Image Fix jpeg buff load function always returns OK event failed
2018-06-11-Make sure that ProjectSettings are properly dumped when dumping docs.Juan Linietsky
-Documented all properties of project settings Update documentation for ProjectSettings
2018-05-14ImageTexture.load returns an error code.Pieter-Jan Briers
2018-05-12Sync classref with current sourceRémi Verschelde
2018-04-10doc: Sync classref with current sourceRémi Verschelde
2018-03-10Update Image format enumeration documentationNeil Moore
Provides more information about each image format.