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path: root/doc/classes/HeightMapShape.xml
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2020-03-30doc: Update classref with node renamesRémi Verschelde
A few extra renames for classes which were missed in last week's PRs.
2020-02-25doc: Sync classref for Packed{Int,Float}{32,64}Array additionsRémi Verschelde
2020-02-18doc: Sync classref with current sourceRémi Verschelde
Handle removal of Pool*Array types and other recent changes.
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2019-06-30doc: Add default values to all propertiesRémi Verschelde
Thanks to @bojidar-bg's impressive work in #29380.
2019-05-07Add transform support to deal with Bullets centering of shapesBastiaan Olij
2019-05-07Center shape according to logic Bullet appliesBastiaan Olij
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-03-17Added height map shape that implement heightmap collision shapeBastiaan Olij