Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-05-07 | Add transform support to deal with Bullets centering of shapes | Bastiaan Olij | |
2019-05-07 | Center shape according to logic Bullet applies | Bastiaan Olij | |
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-03-17 | Added height map shape that implement heightmap collision shape | Bastiaan Olij | |