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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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FontData.xml
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Author
2022-01-17
Merge pull request #54794 from bruvzg/runtime_bmfont_parser
Rémi Verschelde
2022-01-09
[TextServer] Improve ligature cursor handling.
bruvzg
2022-01-02
Fix usage of "Return" in the docs
kobewi
2022-01-02
Fix various typos
luz paz
2021-11-20
Expose `FontData::{set,get}_fixed_size` methods
Danil Alexeev
2021-11-09
Move BMFont parser code from importer to the FontData to allow loading bitmap...
bruvzg
2021-10-31
Add functions for getting name and font style from dynamic and bitmap fonts.
bruvzg
2021-10-09
Fix missing argument names in bindings
Rémi Verschelde
2021-10-05
doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs
Rémi Verschelde
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-15
Improve documentation related to MSDF font rendering
Hugo Locurcio
2021-08-27
Makes FontData importable resource.
bruvzg
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-03-19
class reference proofreading
Paul Joannon
2021-02-24
Merge pull request #46045 from bruvzg/text_server_bmp_create
Rémi Verschelde
2021-02-15
[Text Server] Restores bitmap font dynamic construction functions.
bruvzg
2021-02-15
[TextServer] Restore character and space extra spacing support.
bruvzg
2020-12-13
[Complex Text Layouts] Add variable fonts support.
bruvzg
2020-11-26
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem,...
bruvzg