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path: root/doc/classes/Environment.xml
AgeCommit message (Expand)Author
2021-11-15Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde
2021-11-14Improve documentation related to global illuminationHugo Locurcio
2021-11-07Rename `GradientTexture` to `GradientTexture1D`Andrii Doroshenko (Xrayez)
2021-10-30Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-10-14Fix the height fog effectBrian Semrau
2021-10-07Merge pull request #53523 from Calinou/remove-occlusion-colorRémi Verschelde
2021-10-07Clamp Environment's SSR fade-in and fade-out to positive valuesHugo Locurcio
2021-10-07Remove unimplemented `Environment.ambient_light_occlusion_color` propertyHugo Locurcio
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-05Rename GI Classesreduz
2021-03-28Document how to avoid light leaks with GIProbe and SDFGIHugo Locurcio
2021-02-19doc: Sync classref with current sourceRémi Verschelde
2021-02-08doc: Sync classref with current sourceRémi Verschelde
2020-12-21Port ASSAO to Godot to replace SAOclayjohn
2020-11-28Environment brightness, contrast, saturation restore with color correction.clayjohn
2020-10-18Revert "Replace SAO implementation with MSSAO"Juan Linietsky
2020-10-18Merge pull request #42077 from clayjohn/MSSAOJuan Linietsky
2020-10-18Merge pull request #42201 from clayjohn/Vulkan-new-glowJuan Linietsky
2020-10-18Replace SAO implementation with MSSAOclayjohn
2020-10-18Optimize Glow with local memoryclayjohn
2020-10-17Add aerial perspective to fixed fogclayjohn
2020-10-01Link to demos from within the class referenceAaron Franke
2020-08-31Add link titles for all links in the class referenceHugo Locurcio
2020-08-31doc: Sync classref with current sourceRémi Verschelde
2020-07-01Environment: Refactor code for readability + moreRémi Verschelde
2020-04-17Update many docs with recent rendering changesclayjohn
2020-04-03doc: Sync classref with current sourceRémi Verschelde
2020-03-31doc: Sync classref with DisplayServer/Window changesRémi Verschelde
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-13Add LOTS of missing docsTomasz Chabora
2020-02-12doc: Sync classref with current sourceRémi Verschelde
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
2020-01-08Improve the Environment class documentationHugo Locurcio
2020-01-07Complete the Environment class documentationHugo Locurcio
2019-12-06doc: Markup fixes for enums and constantsRémi Verschelde
2019-11-26Only display Environment sky rotation in degrees in the InspectorHugo Locurcio
2019-10-01updated defaults and documentation for GLES2 glowclayjohn
2019-08-29Removed clamping of the Linear tonemapping when KEEP_3D_LINEARHolger Dammertz
2019-08-27Tweak the default fog depth end to use a fixed valueHugo Locurcio
2019-08-07Invert and adjust the default fog height valuesHugo Locurcio
2019-07-15doc: Sync classref with current sourceRémi Verschelde
2019-07-04DocData: Re-expose parametric setters and gettersRémi Verschelde
2019-06-30doc: Add default values to all propertiesRémi Verschelde
2019-06-27Proofread and improve the whole class referenceHugo Locurcio
2019-06-27doc: Complete and harmonize all _MAX constant descriptionsRémi Verschelde
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-06-03doc: Fix DocData.merge_from copying old setters and gettersRémi Verschelde