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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Engine.xml
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Commit message (
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Author
2019-02-17
Add hex-encoded version number to Engine singleton for easy comparisons
Rémi Verschelde
2018-06-15
doc: Remove extraneous empty lines in descriptions
Rémi Verschelde
2018-05-19
GDScript access to copyright, license, author and donor information.
Ibrahn Sahir
2018-05-12
Sync classref with current source
Rémi Verschelde
2018-05-04
correct documentation for version number data type
Kelly Thomas
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2018-01-12
Update docs
Bojidar Marinov
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-20
Rename the version's "revision" to "build"
Rémi Verschelde
2017-11-15
doc: Sync classref with current source
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-10-22
classref: Sync with current source
Rémi Verschelde
2017-10-10
[DOCS] - Complete Engine docs
David Saltares
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky