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Godot with FMOD integration
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EditorSettings.xml
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Author
2022-10-21
Merge pull request #67656 from MewPurPur/instanceđŸ§¹
Max Hilbrunner
2022-10-21
Fix small mistakes throughout much of the documentation
VolTer
2022-10-19
Merge pull request #66134 from MewPurPur/fix-outdated-editor-settings
Max Hilbrunner
2022-10-05
Add editor setting for AcceptDialog OK/Cancel buttons positioning
RĂ©mi Verschelde
2022-09-30
Fix typos with codespell
RĂ©mi Verschelde
2022-09-20
Improve some Text Editor editor settings
VolTer
2022-09-19
Further cleanup of VisualScript references
RedMser
2022-09-08
[Net] Rename "ssl" references to "tls" in methods and members.
Fabio Alessandrelli
2022-09-06
Rename every instance of `caret_blink_speed` to `caret_blink_interval`
Micky
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-08-26
[macOS] Extend editor contents to the window titlebar for better space usage.
bruvzg
2022-08-26
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
RĂ©mi Verschelde
2022-08-25
Fix outdated mentions of default code font in EditorSettings documentation
Hugo Locurcio
2022-08-23
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-21
Properly refer to functions definition color in description
Micky
2022-08-19
Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
Yuri Sizov
2022-08-19
Merge pull request #64580 from asmaloney/doc-grammar-less
Max Hilbrunner
2022-08-18
Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
[doc] Fix grammar in class docs: less vs. fewer/lower
Andy Maloney
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-12
[doc] Use "param" instead of "code" to refer to parameters (6)
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-06
Document editor settings in the class reference
Hugo Locurcio
2022-08-03
Rename visual shader editor setting category for proper capitalization
Hugo Locurcio
2022-07-29
Add support for documenting most editor settings in the class reference
Hugo Locurcio
2022-07-29
Move editor paths into the EditorPaths class
Aaron Franke
2022-03-05
Added ability to retrieve array of changed settings changed when it is saved.
Eric M
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-07-30
doc: Use self-closing tags for `return` and `argument`
RĂ©mi Verschelde
2021-05-31
Implement shader caching
reduz
2021-02-19
doc: Sync classref with current source
RĂ©mi Verschelde
2020-11-01
Port code examples to C# (D)
HaSa1002
2020-07-17
Complete the EditorSettings class documentation
Hugo Locurcio
2020-04-22
Document how some editor classes should be accessed as singletons only
Hugo Locurcio
2020-02-22
doc: Sync classref with StringName/Callable changes
RĂ©mi Verschelde
2020-02-18
doc: Sync classref with current source
RĂ©mi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
RĂ©mi Verschelde
2019-12-06
doc: Markup fixes for enums and constants
RĂ©mi Verschelde
2019-07-07
Clearify how hex_to_int expects a '0x' prefixed string. Provide a small hex_...
lmp
2019-07-05
doc: Sync classref with current source
RĂ©mi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-04-19
doc: Drop unused <demos> tag
RĂ©mi Verschelde
2019-04-01
doc: Bump version to 3.2
RĂ©mi Verschelde
2018-09-18
Fixes favorites not updating and rename favorite_dirs to favorites
groud
2018-05-28
Sync classref with current source
RĂ©mi Verschelde
2018-05-16
Exposed set/get_project_metadata in EditorSettings.
Michael Alexsander Silva Dias
2018-02-27
doc: Remove status from hardcoded version string
RĂ©mi Verschelde
2018-02-19
doc: Update version string in header
RĂ©mi Verschelde
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