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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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EditorScript.xml
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Commit message (
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Author
2022-08-12
[doc] Use "param" instead of "code" to refer to parameters (6)
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2020-11-01
Port code examples to C# (D)
HaSa1002
2020-04-10
Improve shortcut formatting in docs
Yuri Sizov
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2019-11-08
Fix some small text mistakes
Tomasz Chabora
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2017-12-06
[DOCS] EditorScript methods
Will Nations
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-10-23
[DOCS] EditorScript: Small formatting fixes
mhilbrunner
2017-10-21
makerst: Fix rst-ization of members and escaping of [Class]s
Rémi Verschelde
2017-10-21
classref: Sync with current source
Rémi Verschelde
2017-10-18
[DOCS] EditorScript
Fallayn
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky