Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-15 | Added documentation to some `add_*_plugin` methods | RoniPerson | |
Added documentation to some `add_*_plugin` methods and the corresponding `remove_*_plugin` methods. Added an example of how to register a plugin to `add_inspector_plugin` and linked to it in the other methods. | |||
2021-04-09 | Add missing color argument in forward_canvas_draw_over_viewport example. | Anders Stenberg | |
2021-03-19 | class reference proofreading | Paul Joannon | |
2021-02-19 | Merge pull request #46221 from akien-mga/doc-sync-classref | Rémi Verschelde | |
doc: Sync classref with current source | |||
2021-02-19 | doc: Sync classref with current source | Rémi Verschelde | |
And fix various bogus bindings following previous PRs. | |||
2021-02-19 | Add documentation for EditorPlugin's build method | Yuri Sizov | |
2020-12-29 | Complete documentation of EditorExportPlugin | kobewi | |
2020-12-16 | Make tool menu plugins use Callables for callback | kobewi | |
2020-11-10 | Register methods for drawing 3D editor overlays | Tomasz Chabora | |
2020-11-10 | [Docs] Add C# example for EditorPlugin::forward_canvas_draw_over_viewport | HaSa1002 | |
Follow up to #43356 | |||
2020-11-10 | Merge pull request #43356 from KoBeWi/editor_art | Rémi Verschelde | |
Add docs for editor viewport drawing methods | |||
2020-11-09 | Merge pull request #42841 from HaSa1002/docs-lang-3 | Rémi Verschelde | |
Port code examples to C# (D and E) | |||
2020-11-06 | Add docs for editor viewport drawing methods | Tomasz Chabora | |
2020-11-04 | doc: Sync classref with current source + fixup some bindings | Rémi Verschelde | |
Includes various changes triggered by the refactoring of method bindings. | |||
2020-11-01 | Port code examples to C# (D) | HaSa1002 | |
Includes: * Decal * Dictionary * Directory * DisplayServer * DTLSServer * DynamicFont * EditorImportPlugin * EditorPlugin * EditorScenePostImport * EditorScript * EditorSettings * EditorTranslationParserPlugin * Engine * Expression Co-authored-by: Aaron Franke <arnfranke@yahoo.com> | |||
2020-08-31 | Add link titles for all links in the class reference | Hugo Locurcio | |
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.) | |||
2020-08-26 | Added debugger plugin support | simpu | |
Changes: * EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it. * EditorDebuggerPlugin is added which handles the editor side of communication. | |||
2020-07-02 | Add translation parser plugin support | SkyJJ | |
2020-06-19 | Remove ToolButton in favor of Button | Hugo Locurcio | |
ToolButton has no redeeming differences with Button; it's just a Button with the Flat property enabled by default. Removing it avoids some confusion when creating GUIs. Existing ToolButtons will be converted to Buttons, but the Flat property won't be enabled automatically. This closes https://github.com/godotengine/godot-proposals/issues/1081. | |||
2020-03-30 | doc: Update classref with node renames | Rémi Verschelde | |
A few extra renames for classes which were missed in last week's PRs. | |||
2020-03-04 | Document EditorPlugin get_plugin_icon and get_plugin_name | Aaron Franke | |
The return value's type hint is now accurate. | |||
2020-02-18 | doc: Sync classref with current source | Rémi Verschelde | |
Handle removal of Pool*Array types and other recent changes. | |||
2020-02-12 | doc: Sync classref with current source | Rémi Verschelde | |
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2019-08-12 | Improve documentation of EditorPlugin.add_tool_submenu_item method | Max Hunt | |
2019-07-22 | doc: More formatting fixes | Rémi Verschelde | |
2019-07-22 | doc: Formatting fixes in EditorPlugin docs | Rémi Verschelde | |
2019-07-22 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-20 | Add description for EditorPlugin.enable/disable methods | Henrique Campos | |
2019-07-20 | Add docs for EditorInterface, EditorPlugin and EditorSceneImporter | Henrique Campos | |
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-06-27 | doc: Fix scoped hyperlinks to same-class enums/methods | Rémi Verschelde | |
The class name does not need to be specified when it is the current class. | |||
2019-06-27 | doc: Complete and harmonize all _MAX constant descriptions | Rémi Verschelde | |
2019-06-01 | doc: Sync classref with current source | Rémi Verschelde | |
2019-05-23 | Change "Return" to "Returns" where necessary in XML documentation | Sean Heffernan | |
In many of the XML files it had been noted that when the documentation refers to a return value, both "Return" and "Returns" are used. This has now been fixed to only say "Returns". Fixes #28867 | |||
2019-05-17 | Add description for EditorPlugin.update_overlays | volzhs | |
2019-04-22 | Merge pull request #28125 from KoBeWi/code_true_code | Rémi Verschelde | |
Consistently wrap booleans in [code] | |||
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-17 | Consistently wrap booleans in [code] | Tomasz Chabora | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-01-07 | doc: Fix wrong references found by Sphinx and new makerst.py | Rémi Verschelde | |
2018-12-30 | Merge pull request #24506 from JFonS/expose_gizmos | Rémi Verschelde | |
Expose the new gizmo plugin system to scripting | |||
2018-12-27 | doc: Sync classref with current source | Rémi Verschelde | |
Fix various code formatting issues and argument names. | |||
2018-12-21 | Expose the new gizmo plugin system to scripting | JFonS | |
2018-11-05 | doc: Use HTTPS for docs.godotengine.org and point to latest branch | Rémi Verschelde | |
Fixes #23509. | |||
2018-11-03 | Allow plugin scene change signal to report null for empty scenes. | Jared | |
2018-09-21 | Merge pull request #22218 from char0xff/doc_editorpluginsinterface | Max Hilbrunner | |
Improve EditorPlugin.xml and EditorInterface.xml | |||
2018-09-21 | doc: Sync classref with current source | Rémi Verschelde | |
2018-09-18 | Improve EditorPlugin.xml and EditorInterface.xml | char0xff | |