Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-04 | Rename remaining "Spatial" in Plugins to "Node3D" | Micky | |
For EditorNode3DGizmo: - `get_spatial_node` -> `get_node_3d` - `set_spatial_node` -> `set_node_3d` For EditorPlugin: - `add_spatial_gizmo_plugin` -> `add_node_3d_gizmo_plugin` - `remove_spatial_gizmo_plugin` -> `remove_node_3d_gizmo_plugin` Also renames some internal methods for consistency (`forward_3d_draw_over_viewport` & `forward_3d_force_draw_over_viewport` ...). Basically, Spatial has been completely eradicated. | |||
2022-09-15 | Fix theme methods usage in docs | Raul Santos | |
- Fix usages of `get_icon` that was renamed `get_theme_icon`. - Replace `new Control().get_font*` with `ThemeDB.fallback_font*`. | |||
2022-09-10 | Merge pull request #64465 from TokageItLab/bind-after-gui-input | Rémi Verschelde | |
Bind `AfterGUIInput` to GDScript and update document | |||
2022-09-08 | bind AfterGUIInput | Silc Renew | |
2022-09-07 | Merge pull request #58617 from KoBeWi/custom_something | Rémi Verschelde | |
Improve handling of custom types | |||
2022-09-07 | Rename EditorInterface.get_editor_main_control to get_editor_main_screen | Yuri Sizov | |
2022-09-05 | Improve handling of custom types | kobewi | |
2022-08-22 | Add per-scene UndoRedo | kobewi | |
2022-08-18 | Merge pull request #64357 from Mickeon/rename-plugin-container | Yuri Sizov | |
Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*` | |||
2022-08-13 | Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*` | Micky | |
The name "Inspector" has been adopted for years and is thus more familiar. | |||
2022-08-12 | [doc] Use "param" instead of "code" to refer to parameters (6) | Andy Maloney | |
2022-08-08 | Rename the argument tag to param in XML documentation | Yuri Sizov | |
2022-07-18 | Improve docs on how to make main screen plugin | kobewi | |
2022-06-09 | Merge pull request #61659 from KoBeWi/state-of-the-ed | Rémi Verschelde | |
2022-06-08 | i18n: Misc fixes translation strings | Rémi Verschelde | |
Adds some translator comments to solve some questions raised on Weblate. | |||
2022-06-03 | Improve EditorPlugin state documentation | kobewi | |
2022-04-12 | move gltf export under scene menu | Priyansh Rathi | |
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio | |
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | |||
2022-02-07 | ResourceImporter: Restore default append logic for new importers | Rémi Verschelde | |
This was changed in #56943 to allow adding new importers from plugins that take precedence over built-in ones, but this should be opt-in, not the default behavior. Fixes #57730. | |||
2022-01-28 | Improve some method bindings to use specific `Object` subtypes | Rémi Verschelde | |
This was made possible by changes to `VariantCaster` which now make it possible to pass any `Object`-derived type as pointer. | |||
2021-11-15 | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde | |
2021-10-18 | Merge pull request #53648 from pycbouh/docs-warn-about-internal-nodes | Rémi Verschelde | |
2021-10-15 | Add scene Post-Import Plugin support. | reduz | |
* New plugin system to control the whole import workflow * Can add options and run code at every import step (general, per node, mesh, animation, material etc.) This constitutes a first version of these plugins. The ability to interact with the import preview dialog will likely be added later on. | |||
2021-10-10 | Add warnings to methods that give access to internal nodes | Yuri Sizov | |
2021-10-06 | Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo | Rémi Verschelde | |
Implement Skeleton Editor Gizmo | |||
2021-10-07 | Implemented SkeletonEditorGizmo | Silc Renew | |
Co-authored-by: Lyuma <xn.lyuma@gmail.com> | |||
2021-10-06 | doc: Update links to latest documentation after content reorganization | Rémi Verschelde | |
2021-08-25 | Fix docs after GDVIRTUAL pull request | Aaron Franke | |
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz | |
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits. | |||
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | |
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | |||
2021-07-23 | Fix doc typos | Nicholas Huelin | |
This pull request fixes an assortment of typos and improves conciseness in `Animation`, `Area2D`, `Array`, `ArrayMesh`, `Control`, `Directory`, `EditorPlugin`, `Engine`, and `OS`. | |||
2021-07-06 | Add multiple descriptions to several classes | Nick Huelin | |
This pull request adds several descriptions to multiple different classes. This improves the completeness of the documentation and enhances usability by doing so. | |||
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | |
2021-06-13 | Fix some virtual methods | kobewi | |
2021-06-12 | Consistently prefix bound virtual methods with _ | kobewi | |
2021-06-03 | Proofread add_*_plugin/remove_*_plugin descriptions in EditorPlugin | Yuri Sizov | |
2021-06-03 | Merge pull request #47922 from RoniPerson/patch-3 | Rémi Verschelde | |
Added documentation to some `add_*_plugin` methods | |||
2021-05-04 | Provide a way to hook into Inspectors UndoRedo. | Gilles Roudière | |
2021-04-15 | Added documentation to some `add_*_plugin` methods | RoniPerson | |
Added documentation to some `add_*_plugin` methods and the corresponding `remove_*_plugin` methods. Added an example of how to register a plugin to `add_inspector_plugin` and linked to it in the other methods. | |||
2021-04-09 | Add missing color argument in forward_canvas_draw_over_viewport example. | Anders Stenberg | |
2021-03-19 | class reference proofreading | Paul Joannon | |
2021-02-19 | Merge pull request #46221 from akien-mga/doc-sync-classref | Rémi Verschelde | |
doc: Sync classref with current source | |||
2021-02-19 | doc: Sync classref with current source | Rémi Verschelde | |
And fix various bogus bindings following previous PRs. | |||
2021-02-19 | Add documentation for EditorPlugin's build method | Yuri Sizov | |
2020-12-29 | Complete documentation of EditorExportPlugin | kobewi | |
2020-12-16 | Make tool menu plugins use Callables for callback | kobewi | |
2020-11-10 | Register methods for drawing 3D editor overlays | Tomasz Chabora | |
2020-11-10 | [Docs] Add C# example for EditorPlugin::forward_canvas_draw_over_viewport | HaSa1002 | |
Follow up to #43356 | |||
2020-11-10 | Merge pull request #43356 from KoBeWi/editor_art | Rémi Verschelde | |
Add docs for editor viewport drawing methods | |||
2020-11-09 | Merge pull request #42841 from HaSa1002/docs-lang-3 | Rémi Verschelde | |
Port code examples to C# (D and E) |