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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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EditorInspectorPlugin.xml
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Author
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-06
Improve the inspector plugin documentation and remove a confusing statement
Yuri Sizov
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-03-19
class reference proofreading
Paul Joannon
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
Document the return value of `EditorInspectorPlugin.parse_property`
Andrii Doroshenko (Xrayez)
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2019-11-02
Code format for true/false/null to make documentation consistent
PouleyKetchoupp
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-05-23
Change "Return" to "Returns" where necessary in XML documentation
Sean Heffernan
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-04-24
doc: Sync classref with current source
Rémi Verschelde
2019-04-23
Added inspector plugin documentation.
Juan Linietsky
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-05-28
Fix MethodInfo for EditorInspectorPlugin.can_handle
Rémi Verschelde
2018-05-28
Sync classref with current source
Rémi Verschelde