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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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EditorInspector.xml
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Author
2022-01-28
Improve some signal bindings to use specific `Object` subtypes
Rémi Verschelde
2022-01-19
[Editor] Move some animation specific keying logic out of inspector.
Fabio Alessandrelli
2022-01-07
[Editor] Fix inspector keying signals argument count.
Fabio Alessandrelli
2021-12-07
ScrollContainer's scrollbar visibility is now enum
kobewi
2021-12-03
Make overridden properties link to parent definition
Yuri Sizov
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-02-19
doc: Sync classref with current source
Rémi Verschelde
2020-07-28
doc: Sync classref with current source
Rémi Verschelde
2020-07-20
Document several editor-related classes to 100% completion
Hugo Locurcio
2020-04-23
Merge pull request #37888 from Calinou/doc-editor-only-singletons
Rémi Verschelde
2020-04-22
Document how some editor classes should be accessed as singletons only
Hugo Locurcio
2020-04-20
doc: Sync classref with current source
Rémi Verschelde
2020-02-06
Fixed Grammer
Yuri Roubinsky
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2019-09-24
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-04
Run doctool after overridden properties changes
Bojidar Marinov
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-11-10
doc: Sync classref with current source
Poommetee Ketson
2018-07-26
doc: Sync classref with current source
Rémi Verschelde
2018-05-28
Sync classref with current source
Rémi Verschelde