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path: root/doc/classes/EditorImportPlugin.xml
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2018-12-29doc: Fix references to setters and misc formattingRémi Verschelde
2018-12-27doc: Sync classref with current sourceRémi Verschelde
Fix various code formatting issues and argument names.
2018-12-14doc: Fix formatting in code blocksRémi Verschelde
2018-11-05doc: Use HTTPS for docs.godotengine.org and point to latest branchRémi Verschelde
Fixes #23509.
2018-09-23[Docs] Remove double-spaces from descriptions, as well a couple other small ↵LikeLakers2
fixes
2018-09-21doc: Misc formatting fixesRémi Verschelde
2018-07-24Fix example code for EditorImportPluginNoshyaar
2018-06-15doc: Remove extraneous empty lines in descriptionsRémi Verschelde
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-19doc: Update version string in headerRémi Verschelde
2018-02-13Expose priority and order for custom import pluginsGeorge Marques
2018-01-25doc: Sync with current sourceRémi Verschelde
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
2018-01-13doc: Update version string in XMLRémi Verschelde
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-10-25Fix example code for EditorImportPluginvolzhs
2017-10-14[DOCS] Fix a few typos.Andreas Haas
2017-09-16Added EditorImportPlugin class ref docsRalph Minderhoud
2017-09-12Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky
possible to save module files in module directories and the build system will recognize them.