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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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EditorFileSystem.xml
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Author
2021-08-12
Fix incorrect descriptions for EditorFileSystem's `get_file_type()`
Hugo Locurcio
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-03-19
class reference proofreading
Paul Joannon
2020-07-20
Document several editor-related classes to 100% completion
Hugo Locurcio
2020-04-22
Document how some editor classes should be accessed as singletons only
Hugo Locurcio
2020-03-13
Add LOTS of missing docs
Tomasz Chabora
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-05-23
Change "Return" to "Returns" where necessary in XML documentation
Sean Heffernan
2019-04-22
Merge pull request #28125 from KoBeWi/code_true_code
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-17
Consistently wrap booleans in [code]
Tomasz Chabora
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-11-23
doc: Sync classref with current source
Rémi Verschelde
2018-09-21
doc: Sync classref with current source
Rémi Verschelde
2018-08-21
doc: Sync classref with current source
Rémi Verschelde
2018-07-26
doc: Sync classref with current source
Rémi Verschelde
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2017-12-08
[DOCS] EditorFileSystem method/signal
Will Nations
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky