Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-04 | Clean up DisplayServerAndroid::window_get_native_handle() with the GLES3 ↵ | David Snopek | |
renderer | |||
2022-11-14 | [macOS] Add exclusive fullscreen mode with Dock and Menu disabled. | bruvzg | |
2022-11-08 | Add support for OpenGL to OpenXR | David Snopek | |
2022-11-02 | Style: Misc docs and comment style and language fixes | Rémi Verschelde | |
- Removed empty paragraphs in XML. - Consistently use bold style for "Example:", on a new line. - Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`). - Fix invalid usage of backticks for inline code in BBCode. - Fix some American/British English spelling inconsistencies. - Other minor fixes spotted along the way, including typo fixes with codespell. - Don't specify `@GlobalScope` for `enum` and `constant`. | |||
2022-10-31 | [DisplayServer] Hide internal window creation/deletion methods and expose ↵ | bruvzg | |
some missing methods. | |||
2022-10-27 | Document the DisplayServer class | Hugo Locurcio | |
This also adds a link to the Command line tutorial on pages that reference command line arguments, as the page covers some general usage tips for CLI arguments (especially on macOS). | |||
2022-10-10 | [macOS] Fix window button position and title bar size when editor scale do ↵ | bruvzg | |
not match OS UI scale. | |||
2022-10-05 | [Docs] Synchronize and update Window and Display Server documentation. | bruvzg | |
2022-09-22 | [macOS extend-to-title] Add scene/project name to the editor title, fix ↵ | bruvzg | |
incorrect window button position/order when system primary language is RTL. | |||
2022-09-21 | Merge pull request #65816 from bruvzg/proj_settings_missing_flags | Rémi Verschelde | |
Add missing initial window flags and window mode to the project settings. | |||
2022-09-20 | [macOS] Add an option to align window buttons in "extend to title" mode. | bruvzg | |
2022-09-19 | Add missing initial window flags and window mode to the project settings. | bruvzg | |
2022-09-02 | Add support for system dark mode (Linux) | Raul Santos | |
- Use `org.freedesktop.appearance color-scheme` to support system dark mode. | |||
2022-09-02 | Merge pull request #65026 from bruvzg/dark_mode | Rémi Verschelde | |
2022-09-01 | [macOS] Handle accelerator and click events of the global menu items separately. | bruvzg | |
2022-08-31 | Add support for system dark mode and accent color detection (macOS and ↵ | bruvzg | |
Windows). Add support for dark mode title bar on Windows. | |||
2022-08-29 | [Web] Rename JavaScript platform to Web. | Fabio Alessandrelli | |
Also rename export name from "HTML5" to "Web". | |||
2022-08-26 | [macOS] Extend editor contents to the window titlebar for better space usage. | bruvzg | |
2022-08-22 | Replace Array return types with TypedArray | kobewi | |
2022-08-18 | Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native ↵ | bruvzg | |
menu for editor. | |||
2022-08-15 | Improve the `make_rst.py` parser for BBCode tags | Yuri Sizov | |
2022-08-12 | [doc] Use "param" instead of "code" to refer to parameters (7) | Andy Maloney | |
2022-08-08 | Rename the argument tag to param in XML documentation | Yuri Sizov | |
2022-08-04 | Add support for multiple virtual keyboard types | Brian Semrau | |
2022-08-04 | Improve error message when the requested V-Sync mode cannot be used | Hugo Locurcio | |
2022-05-02 | Fix screen_get_usable_rect returning display safe area | Marcel Admiraal | |
2022-05-02 | Merge pull request #60551 from madmiraal/implement-3466 | Rémi Verschelde | |
Add a method for obtaining display cutouts on Android | |||
2022-04-28 | Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and ↵ | bruvzg | |
Windows. Implement TextServer word break method. | |||
2022-04-26 | Add a method for obtaining display cutouts on Android | Marcel Admiraal | |
2022-03-31 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. Fix a couple incorrect uses of gendered pronouns. | |||
2022-03-27 | Rename warp mouse functions to warp_mouse | Markus Sauermann | |
2022-03-22 | [macOS] Add missing global menu features. | bruvzg | |
2022-02-25 | Improve popup window handling. | bruvzg | |
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding. | |||
2022-02-18 | Fix default value for DisplayServer::virtual_keyboard_show Rect2 parameter | Pierre-Thomas Meisels | |
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio | |
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | |||
2022-02-12 | Merge pull request #56953 from bruvzg/ex_wnd | Rémi Verschelde | |
2022-02-12 | Add exclusive window handling to DisplayServer (on macOS and Windows). | bruvzg | |
2022-02-11 | Change SCREEN_GET_REFRESH_RATE_FALLBACK to -1.0 | jordi | |
2022-02-04 | Merge pull request #57341 from bruvzg/win_multiwin_fs | Rémi Verschelde | |
2022-02-04 | Merge pull request #57335 from jordigcs/display-refresh-rate | Rémi Verschelde | |
2022-02-04 | [Windows] Add WS_BORDER flag to windows in WINDOW_MODE_FULLSCREEN mode to ↵ | bruvzg | |
allow multi-window interface in full-screen. [Windows] Add WINDOW_MODE_EXCLUSIVE_FULLSCREEN without WS_BORDER flag enabled (no multi-window support). | |||
2022-02-03 | Add screen_get_refresh_rate to DisplayServer | jordi | |
2022-01-27 | Merge pull request #56785 from bruvzg/nat_handles_4 | Rémi Verschelde | |
2022-01-19 | Add `DisplayServer.clipboard_has()` to check clipboard content | Haoyu Qiu | |
2022-01-18 | Window management improvements. | bruvzg | |
[macOS] Fix transient windows not working in the full-screen mode. [macOS] Fix moving transient windows to the other screen than parent window. [macOS] Fix popup menu switch on hover. [macOS] Use content origin rect for windows position (to ensure `DS.mouse_get_position` is equal to `DS.window_get_position` + mouse position from the input events). [macOS] Fix incorrect input coordinates, when external display with different scaling in connected/disconnected. [macOS/Windows] Fix moving fullscreen windows between the screens. Add auto refocusing of the parent window, when the focused transient window is closed. Remove redundant `DS.mouse_get_absolute_position` function (returns mouse position in the screen coordinates, same as `DS.mouse_get_position`). | |||
2022-01-17 | Merge pull request #56012 from bruvzg/wt🤎4 | Rémi Verschelde | |
2022-01-14 | Add support for getting native display, window, and view handles. | bruvzg | |
2022-01-02 | Fix usage of "Return" in the docs | kobewi | |
2021-12-18 | [Windows] Improve console handling and execute/create_process. | bruvzg | |
Always build with the GUI subsystem. Redirect stdout and stderr output to the parent process console. Use CreateProcessW for blocking `execute` calls with piped stdout and stderr (prevent console windows for popping up when used with the GUI subsystem build, and have more consistent behavior with `create_process`). Add `open_console` argument to the `execute` and `create_process` to open a new console window. Remove `interface/editor/hide_console_window` editor setting. Remove `Toggle System Console` menu option. Remove `set_console_visible` and `is_console_visible` functions. | |||
2021-11-15 | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde | |