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path: root/doc/classes/Dictionary.xml
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2023-01-31Fix C# examples in documentationRaul Santos
- Fix documentation after C# renames. - Add missing `partial` in C# class declarations. - Change `delta` parameter type to `double` in C#. - Ensure parameters match base declaration. - Use `$` string interpolation in C#. - Fix invalid or outdated C# code. - Changed some examples to follow our style guide more closely.
2023-01-31GDScript: Fix issues with typed arraysDmitrii Maganov
2023-01-30Fix various typos with codespellRémi Verschelde
And include #72377. Co-authored-by: Wiktor Kocielski <withaust@gmail.com>
2023-01-27GDScript: Fix test for read-only state of constantsDmitrii Maganov
2023-01-25GDScript: Allow constant expressions in annotationsDanil Alexeev
2022-12-15Fix typos with codespellRémi Verschelde
2022-12-05Overhaul Dictionary DocumentationMicky
2022-11-02Style: Misc docs and comment style and language fixesRémi Verschelde
- Removed empty paragraphs in XML. - Consistently use bold style for "Example:", on a new line. - Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`). - Fix invalid usage of backticks for inline code in BBCode. - Fix some American/British English spelling inconsistencies. - Other minor fixes spotted along the way, including typo fixes with codespell. - Don't specify `@GlobalScope` for `enum` and `constant`.
2022-10-07Fill random docskobewi
2022-09-06Fix typos in Dictionary.xmlvolokh0x
2022-08-16Add Dictionary.find_key()kobewi
2022-08-12[doc] Use "param" instead of "code" to refer to parameters (7)Andy Maloney
2022-08-08Rename the argument tag to param in XML documentationYuri Sizov
2022-06-06Merge pull request #59883 from KoBeWi/merge_thisRémi Verschelde
2022-05-31Add Dictionary.merge()kobewi
2022-05-29Fix class name : change "string" to "String"dtesniere
Change case of "s" letter : "string" does not compile but "String" does (for gdScript)
2022-03-14Remove generating of null comparison operators from documentationYuri Roubinsky
2022-02-15Add an XML schema for documentationHugo Locurcio
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-12Clarify identical `hash()` return values due to collisionsHugo Locurcio
2021-11-15Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde
2021-10-29Move the docs for constructors and operators out of methods sectionAaron Franke
2021-10-06doc: Update links to latest documentation after content reorganizationRémi Verschelde
2021-09-30Merge pull request #53076 from zacryol/dict-typo-fixMax Hilbrunner
Fix typo with example variable name in Dictionary docs
2021-09-30Fix doc for Dictionary.eraseHaoyu Qiu
2021-09-26Fix typo with example variable name in Dictionary docs, and fix error in C# ↵zacryol
example
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-09-17Allow comparing equality between builtin types and nullGeorge Marques
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
2021-03-19class reference proofreadingPaul Joannon
2021-03-18doc: Sync classref with current sourceRémi Verschelde
And move GLTF docs to its module folder.
2021-01-04doc: Sync classref with current sourceRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-11-14Improve the Dictionary class documentationHugo Locurcio
- Mention Lua-style syntax. - Make the code samples self-contained. - Mention caveat with `const` (also in Array). - Clarify the description of `size()`. This closes https://github.com/godotengine/godot-docs/issues/4272.
2020-11-10doc: Sync classref to add operators after #43419Rémi Verschelde
2020-11-09Variant: Sync docs with new constructors, fixups after #43403Rémi Verschelde
Change DocData comparators for MethodDoc and ArgumentDoc to get a better ordering of constructors.
2020-11-01Port code examples to C# (D)HaSa1002
Includes: * Decal * Dictionary * Directory * DisplayServer * DTLSServer * DynamicFont * EditorImportPlugin * EditorPlugin * EditorScenePostImport * EditorScript * EditorSettings * EditorTranslationParserPlugin * Engine * Expression Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2020-10-01Link to demos from within the class referenceAaron Franke
2020-08-31Add link titles for all links in the class referenceHugo Locurcio
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
2020-06-12Document the `in` operator in String, Array and Dictionary classesHugo Locurcio
This also clarifies the `in` operator behavior in Object.
2020-06-10Mention ordering caveats for `Dictionary.hash()`Hugo Locurcio
See https://github.com/godotengine/godot/issues/27615.
2020-05-16Document that Dictionary is always passed as referenceHugo Locurcio
See #38792.
2020-04-19Correct the addition of a key and the duplication of a variable nameMarcel Admiraal
in Dictionary class documentation.
2020-04-12Improve the Dictionary class documentationHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/3376.
2020-04-02Clarify Dictionary duplicate params godotengine#37162Zak Grumbles
* Added additional clarification for the function of the 'deep' parameter in the Dictionary's `duplicate` method.
2020-03-18doc: Sync classref with current sourceRémi Verschelde
Fix wrong binding after #37111.
2020-03-09DocData: Fix serialization of Variant default valuesRémi Verschelde
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2020-02-22doc: Sync classref with apparent Variant return type changesRémi Verschelde
Part of those seem bogus, methods like Array.back()/front() should return a Variant and not void.
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2020-01-23Remove unnecessary extra spaces before comments in code examples.Michael Alexsander