Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-12-06 | Rename minimum_size_changed() method | kobewi | |
2021-11-22 | Merge pull request #55151 from Chaosus/control_reset_size | Rémi Verschelde | |
2021-11-22 | Added `reset_size` method to `Control` and `Window` classes | Yuri Roubinsky | |
2021-11-22 | Merge pull request #54339 from ConteZero/line_edit_drag_and_drop | Rémi Verschelde | |
2021-11-15 | Fix drag and drop on LineEdit | ConteZero | |
2021-11-15 | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde | |
2021-10-22 | Replace remaining usages of yield with new await keyword | Duroxxigar | |
2021-10-19 | Implement TileMap patterns palette | Gilles Roudière | |
2021-10-06 | doc: Update links to latest documentation after content reorganization | Rémi Verschelde | |
2021-10-04 | Fix some leftover references to idle_frame | kobewi | |
2021-10-04 | Add the base scale factor to the Theme resource | Yuri Sizov | |
2021-10-01 | Allow shortcuts to have any number of bindings. Updated UI as required. | Eric M | |
2021-09-21 | Add note that for _gui_input(event) event position is relative to the ↵ | skyace65 | |
control origin | |||
2021-09-02 | Make some enhancements to the POT generation | Michael Alexsander | |
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz | |
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits. | |||
2021-08-13 | Add bulk theme overrides to Control | Paulb23 | |
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | |
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | |||
2021-07-29 | Add `auto_translate` toggle for automatic translation | Michael Alexsander | |
2021-07-25 | Document caveats with Control's `mouse_entered`/`mouse_exited` signals | Hugo Locurcio | |
2021-07-23 | Fix doc typos | Nicholas Huelin | |
This pull request fixes an assortment of typos and improves conciseness in `Animation`, `Area2D`, `Array`, `ArrayMesh`, `Control`, `Directory`, `EditorPlugin`, `Engine`, and `OS`. | |||
2021-07-14 | Improve Control's theme item methods documentation | Yuri Sizov | |
2021-07-13 | Add type variations to Theme | Yuri Sizov | |
2021-06-30 | Fix editor suffixes and degrees conversion | reduz | |
* Functions to convert to/from degrees are all gone. Conversion is done by the editor. * Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees. * Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m" * In general, can add suffixes for EditorSpinSlider Not covered by this PR, will have to be addressed by future ones: * Ability to switch radians/degrees in the inspector for angle properties (if actually wanted). * Animations previously made will most likely break, need to add a way to make old ones compatible. * Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes. * Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too. | |||
2021-06-25 | Implement native extension system | reduz | |
* Deprecates GDNative in favor of a simpler, lower level interface. * New extension system allows registering core engine classes. * Simple header interface in gdnative_interace.h | |||
2021-06-25 | Remove clips_input() method and use clip_content | kobewi | |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | |
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias | |
2021-06-12 | Consistently prefix bound virtual methods with _ | kobewi | |
2021-06-10 | Let var2str display StringName with correct sigil | Jonathan Gollnick | |
2021-06-07 | Style: Cleanup uses of double spaces between words | Rémi Verschelde | |
Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot. | |||
2021-05-17 | Add theme_custom_type property to Control and Window | Yuri Sizov | |
2021-03-31 | Merge pull request #47252 from KoBeWi/themecide | Rémi Verschelde | |
Add methods to remove theme overrides | |||
2021-03-23 | Rename ButtonList enum and members to MouseButton | Aaron Franke | |
2021-03-23 | Remove the clearing behavior from add_override | kobewi | |
2021-03-23 | Add methods to remove theme overrides | kobewi | |
2021-02-24 | Fix crash during drag if user freed the drag preview | Delf Neumärker | |
2021-02-01 | Merge pull request #45137 from Calinou/doc-control-gallery | Rémi Verschelde | |
Reference the control gallery image in the Control class documentation | |||
2021-01-29 | Reference the control gallery image in the Control class documentation | Hugo Locurcio | |
Like the Tween cheatsheet or Color constants cheatsheet, this references a "cheatsheet" image from the documentation repository. | |||
2021-01-26 | Exposed find_next_valid_focus and find_prev_valid_focus. | Nils Reid | |
2021-01-04 | doc: Sync classref with current source | Rémi Verschelde | |
2020-12-28 | Merge pull request #44751 from madmiraal/rename-rect-grow_margin | Rémi Verschelde | |
Rename Rect2 and Rect2i grow_margin() to grow_side() | |||
2020-12-28 | Merge pull request #44607 from madmiraal/rename-control-rotation | Rémi Verschelde | |
Rename Control rotation to rotation_degrees | |||
2020-12-28 | Rename Rect2 and Rect2i grow_margin() to grow_side() | Marcel Admiraal | |
2020-12-23 | Rename Control rotation to rotation_degrees | Marcel Admiraal | |
2020-12-23 | Rename Control margin to offset | Marcel Admiraal | |
2020-12-15 | Rename neighbour in Control to neighbor | Daniel Ting | |
This keeps things consistent with the rest of Godot, which uses the American English spelling of Color. | |||
2020-11-26 | [Complex Text Layouts] Add TextServer documentation. Update Font, ↵ | bruvzg | |
CanvasItem, Theme and modified controls documentation. | |||
2020-11-16 | Merge pull request #42008 from Calinou/theme-rename-node-type | Rémi Verschelde | |
Rename the `type` parameter to `node_type` in Theme and Control | |||
2020-11-03 | Tooltips: Improve code clarity and docs | Rémi Verschelde | |
The return type for `_make_custom_tooltip` is clarified as Control, and users should make sure to return a visible node for proper size calculations. Moreover in the current master branch, a PopupPanel will be added as parent to the provided tooltip to make it a sub-window. Clarifies documentation for `Control._make_custom_tooltip`, and shows how to use the (until now undocumented) "TooltipPanel" and "TooltipLabel" theme types to style tooltips. Fixes #39677. | |||
2020-10-27 | Rename the `type` parameter to `node_type` in Theme and Control | Hugo Locurcio | |
This makes it clearer that it expects a node type as a string (such as "Label") instead of a type like "TYPE_ARRAY". This is backwards-compatible since only the name of the parameter is changed, not its order. |