Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-13 | Document unsupported features in Mobile and Compatibility rendering methods | Hugo Locurcio | |
2023-02-10 | Merge pull request #69728 from Calinou/doc-font-oversampling-exceptions | Yuri Sizov | |
Document exceptions to font oversampling in Camera2D, CanvasItem and Control | |||
2023-02-07 | Fix description and argument name in Control._has_point | Kabiir | |
2023-01-31 | Fix C# examples in documentation | Raul Santos | |
- Fix documentation after C# renames. - Add missing `partial` in C# class declarations. - Change `delta` parameter type to `double` in C#. - Ensure parameters match base declaration. - Use `$` string interpolation in C#. - Fix invalid or outdated C# code. - Changed some examples to follow our style guide more closely. | |||
2023-01-26 | Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates | Rémi Verschelde | |
Fix Control rect coordinate system inconsistency | |||
2023-01-25 | Silence `warp_mouse()` warning in favor of documentation | Hugo Locurcio | |
This warning was spammed in the Android editor when using the navigation joysticks in the 3D viewport when the finger slid over the viewport's edges. | |||
2023-01-18 | Implement BiDi override mode for GDScript source. | bruvzg | |
2023-01-15 | Class reference: snake_case .gd filenames, _on_* | Doug Thompson | |
This is for: https://github.com/godotengine/godot-docs/issues/6245 | |||
2023-01-10 | Change set_drag_forwarding() to use callables. | Juan Linietsky | |
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899 | |||
2023-01-08 | Use BitField<> hint for ArrayFormat | Juan Linietsky | |
This was missing in the conversion of bitflags to BitField<>. | |||
2022-12-19 | Restore 'rotation_degrees' properties. | Juan Linietsky | |
By popular demand, restoring the helper properties to rotate objects in degrees. Affected are local and global rotations for: * Node2D * Node3D * Control | |||
2022-12-07 | Copy local theme overrides from Control to Window | Yuri Sizov | |
2022-12-07 | Document exceptions to font oversampling in Camera2D, CanvasItem and Control | Hugo Locurcio | |
2022-11-17 | Add `Control::localize_numeral_system` property to toggle automatic numeral ↵ | bruvzg | |
system conversion. | |||
2022-11-14 | fix "unknown document" classref links | Hana | |
2022-11-02 | Style: Misc docs and comment style and language fixes | Rémi Verschelde | |
- Removed empty paragraphs in XML. - Consistently use bold style for "Example:", on a new line. - Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`). - Fix invalid usage of backticks for inline code in BBCode. - Fix some American/British English spelling inconsistencies. - Other minor fixes spotted along the way, including typo fixes with codespell. - Don't specify `@GlobalScope` for `enum` and `constant`. | |||
2022-10-27 | Doc consistency: "inspector" to "Inspector" | Micky | |
Also fixes a slightly misleading comment in `Node.print_tree_pretty`. | |||
2022-10-22 | Fix Control rect coordinate system inconsistency | Markus Sauermann | |
Fix get_rect, get_global_rect and get_screen_rect to take Controls scale into account. Simplify get_screen_position and get_screen_rect | |||
2022-10-19 | Merge pull request #66279 from aaronfranke/control-min-size | Max Hilbrunner | |
Revert `custom_minimum_size` type back to `Vector2` instead of `Vector2i` | |||
2022-10-19 | Merge pull request #66410 from RedMser/patch-1 | Max Hilbrunner | |
Fix `Control.get_global_rect` documentation | |||
2022-10-13 | Move Shortcut Context to Control and ensure that `shortcut_input` adheres to ↵ | Eric M | |
contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context. | |||
2022-10-05 | Add documentation for viewport's input handling | RedMser | |
2022-10-04 | update messaging for focus to be less keyboard-specific | Josh Anthony | |
Update doc/classes/Control.xml Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> Update doc/classes/Control.xml Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-09-30 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.3-dev from current git. And fix typo in `methods.py` for `vsproj=yes` option (still won't work though). | |||
2022-09-28 | Fix Control.get_global_rect documentation | RedMser | |
It uses `get_global_position` internally, which is relative to the current canvas layer (unlike `get_screen_position`). | |||
2022-09-22 | Revert custom_minimum_size type back to Vector2 instead of Vector2i | Aaron Franke | |
2022-09-08 | Make `Vector2i` values paired with `EDSCALE` be just `Vector2` | Michael Alexsander | |
2022-08-30 | Mention that grab_focus is more reliable deferred | kobewi | |
2022-08-29 | Merge pull request #64119 from YuriSizov/theme-init-database | Rémi Verschelde | |
2022-08-27 | Rename `hint_tooltip` to `tooltip_text` & setget | Micky | |
`hint_tooltip` -> `tooltip_text` `set_tooltip` -> `set_tooltip_text` `_get_tooltip` -> `get_tooltip_text` Updates documentation, too. | |||
2022-08-26 | Add ThemeDB, expose previously static Theme methods | Yuri Sizov | |
2022-08-25 | Refactor and remove excessive calls of `NOTIFICATION_THEME_CHANGED` | Aaron Record | |
2022-08-22 | Replace Array return types with TypedArray | kobewi | |
2022-08-12 | [doc] Use "param" instead of "code" to refer to parameters (7) | Andy Maloney | |
2022-08-08 | Rename the argument tag to param in XML documentation | Yuri Sizov | |
2022-07-18 | Rename Control PRESET_WIDE to PRESET_FULL_RECT | FireForge | |
2022-06-23 | enhancement: rename exposed property Control::minimum_size to ↵ | Pierre-Thomas Meisels | |
Control::custom_minimum_size | |||
2022-05-19 | Merge pull request #61020 from timothyqiu/wait-busy | Rémi Verschelde | |
2022-05-17 | Keep input event as unhandled if they go through a control set to ↵ | Gilles Roudière | |
MOUSE_FILTER_PASS | |||
2022-05-14 | Swap the meaning of CURSOR_WAIT and CURSOR_BUSY | Haoyu Qiu | |
2022-04-25 | Merge pull request #60472 from KoBeWi/dragging_rights | Rémi Verschelde | |
2022-04-24 | Improve descriptions for drag methods | kobewi | |
2022-04-22 | Implement Label3D node. | bruvzg | |
Add "generate_mipmap" font import option. Add some missing features to the Sprite3D. Move BiDi override code from Control to TextServer. Add functions to access TextServer font cache textures. Add MSDF related flags and shader to the standard material. Change standard material cache to use HashMap instead of Vector. | |||
2022-03-27 | Rename warp mouse functions to warp_mouse | Markus Sauermann | |
2022-03-13 | Expose methods for screen-space transforms | kobewi | |
2022-03-08 | Rename Control's Rect properties to exclude rect_ part | Marcel Admiraal | |
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio | |
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | |||
2022-02-10 | Reorganize inspector layout workflow for Control nodes | Yuri Sizov | |
2022-02-03 | Remove get_focus_owner() from Control, replaced by ↵ | Gilles Roudière | |
get_viewport()->gui_get_focus_owner() | |||
2022-01-12 | Improve description of mouse_exited signal | kobewi | |