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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Control.xml
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Author
2022-11-14
fix "unknown document" classref links
Hana
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-10-27
Doc consistency: "inspector" to "Inspector"
Micky
2022-10-19
Merge pull request #66279 from aaronfranke/control-min-size
Max Hilbrunner
2022-10-19
Merge pull request #66410 from RedMser/patch-1
Max Hilbrunner
2022-10-13
Move Shortcut Context to Control and ensure that `shortcut_input` adheres to ...
Eric M
2022-10-05
Add documentation for viewport's input handling
RedMser
2022-10-04
update messaging for focus to be less keyboard-specific
Josh Anthony
2022-09-30
Fix typos with codespell
Rémi Verschelde
2022-09-28
Fix Control.get_global_rect documentation
RedMser
2022-09-22
Revert custom_minimum_size type back to Vector2 instead of Vector2i
Aaron Franke
2022-09-08
Make `Vector2i` values paired with `EDSCALE` be just `Vector2`
Michael Alexsander
2022-08-30
Mention that grab_focus is more reliable deferred
kobewi
2022-08-29
Merge pull request #64119 from YuriSizov/theme-init-database
Rémi Verschelde
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-26
Add ThemeDB, expose previously static Theme methods
Yuri Sizov
2022-08-25
Refactor and remove excessive calls of `NOTIFICATION_THEME_CHANGED`
Aaron Record
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-12
[doc] Use "param" instead of "code" to refer to parameters (7)
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-06-23
enhancement: rename exposed property Control::minimum_size to Control::custom...
Pierre-Thomas Meisels
2022-05-19
Merge pull request #61020 from timothyqiu/wait-busy
Rémi Verschelde
2022-05-17
Keep input event as unhandled if they go through a control set to MOUSE_FILTE...
Gilles Roudière
2022-05-14
Swap the meaning of CURSOR_WAIT and CURSOR_BUSY
Haoyu Qiu
2022-04-25
Merge pull request #60472 from KoBeWi/dragging_rights
Rémi Verschelde
2022-04-24
Improve descriptions for drag methods
kobewi
2022-04-22
Implement Label3D node.
bruvzg
2022-03-27
Rename warp mouse functions to warp_mouse
Markus Sauermann
2022-03-13
Expose methods for screen-space transforms
kobewi
2022-03-08
Rename Control's Rect properties to exclude rect_ part
Marcel Admiraal
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-02-10
Reorganize inspector layout workflow for Control nodes
Yuri Sizov
2022-02-03
Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_fo...
Gilles Roudière
2022-01-12
Improve description of mouse_exited signal
kobewi
2022-01-02
Fix usage of "Return" in the docs
kobewi
2021-12-14
Document get_minimum_size not called in some nodes
kobewi
2021-12-06
Rename minimum_size_changed() method
kobewi
2021-11-22
Merge pull request #55151 from Chaosus/control_reset_size
Rémi Verschelde
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-22
Merge pull request #54339 from ConteZero/line_edit_drag_and_drop
Rémi Verschelde
2021-11-15
Fix drag and drop on LineEdit
ConteZero
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-10-22
Replace remaining usages of yield with new await keyword
Duroxxigar
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-10-06
doc: Update links to latest documentation after content reorganization
Rémi Verschelde
2021-10-04
Fix some leftover references to idle_frame
kobewi
2021-10-04
Add the base scale factor to the Theme resource
Yuri Sizov
2021-10-01
Allow shortcuts to have any number of bindings. Updated UI as required.
Eric M
2021-09-21
Add note that for _gui_input(event) event position is relative to the control...
skyace65
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