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godot-fmod
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Godot with FMOD integration
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ConcavePolygonShape3D.xml
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Author
2022-08-26
Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-23
Document behavior of areas with concave shapes
Ricardo Buring
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-03-02
Improve documentation related to physics collision shapes
Hugo Locurcio
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-10-05
doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs
Rémi Verschelde
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-16
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-04
KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-03-18
Disable backface collision with ConcavePolygonShape by default
PouleyKetchoupp
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-03-30
doc: Update classref with node renames
Rémi Verschelde