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path: root/doc/classes/CollisionShape3D.xml
AgeCommit message (Collapse)Author
2022-10-24Warn against using non-uniform scale for 3D physicsRicardo Buring
Using non-uniform scale is known to cause many issues. Add warnings to the editor and to the class reference. Also remove the warning from SoftBody3D since it is not relevant there: it simulates in global space.
2022-08-23Document behavior of areas with concave shapesRicardo Buring
2022-08-08Rename the argument tag to param in XML documentationYuri Sizov
2022-02-15Add an XML schema for documentationHugo Locurcio
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
2021-11-15Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
2020-10-01Link to demos from within the class referenceAaron Franke
2020-09-03Merge pull request #41044 from hoontee/master-4Rémi Verschelde
Implement CollisionShape3D.make_convex_from_siblings()
2020-08-31Add link titles for all links in the class referenceHugo Locurcio
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.)
2020-08-05Implement CollisionShape3D.make_convex_from_siblings()hoontee
2020-03-30doc: Update classref with node renamesRémi Verschelde
A few extra renames for classes which were missed in last week's PRs.