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Godot with FMOD integration
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CollisionObject2D.xml
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Author
2020-01-14
Complete documentation of some more classes
Tomasz Chabora
2019-07-22
Documents the need for input_pickable in _input_event
FlamyAT
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-05-02
Document CollisionObject2D pickable requires collision_layer
lopho
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-05
Merge pull request #27465 from neikeq/road-to-lang-agnostic-docs-is-going-to-...
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-03-29
ClassRef: Replace [code]CurrentClass[/code] with [CurrentClass]
Ignacio Etcheverry
2019-01-26
doc: Sync classref with current source
Rémi Verschelde
2018-12-20
doc: Add missing commas after "If true/false"
Rémi Verschelde
2018-09-01
Improve ClassDB information for some some signal parameters
Kelly Thomas
2018-08-31
update class docs
Kelly Thomas
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2017-12-07
[DOCS] CanvasItem/Material/Layer, ClassDB, CollisionObject(2D)
Will Nations
2017-11-24
doc: Remove setters and getters now exposed via properties/members
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-10-21
makerst: Fix rst-ization of members and escaping of [Class]s
Rémi Verschelde
2017-09-23
[DOCS] Update CollisionObject/CollisionObject2D class ref
Chris Bradfield
2017-09-13
doc: Sync classref with current source
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky