summaryrefslogtreecommitdiff
path: root/doc/classes/CharacterBody3D.xml
AgeCommit message (Expand)Author
2022-01-07i18n: Sync classref translations with current 3.x codebaseRémi Verschelde
2021-11-15Replace Godot docs URL with `$DOCS_URL` in XML class referenceRémi Verschelde
2021-09-30Fix motion direction in slope for CharacterBody3DPouleyKetchoupp
2021-09-28Set stop on slope on by default on CharacterBody.fabriceci
2021-09-22Port 2D improvement to move and slide 3Dfabriceci
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-09-16Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBodyPouleyKetchoupp
2021-08-31Add AnimatableBody inherited from StaticBody for moving platformsPouleyKetchoupp
2021-08-15API improvement on physics, mainly CharacterBodyfabriceci
2021-08-10Remove infinite inertia and ray shapes from CharacterBodyPouleyKetchoupp
2021-08-09Fix 3D moving platform logicPouleyKetchoupp
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
2021-06-30Fix editor suffixes and degrees conversionreduz
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-08Use degrees instead of rad for floor_max_angle property in CharacterBodyPouleyKetchoupp
2021-06-04Linear velocity cleanupPouleyKetchoupp
2021-06-04Safe margin cleanupPouleyKetchoupp
2021-06-04Support for kinematic_motion in StaticBodyPouleyKetchoupp
2021-06-04More explanatory names for RigidBody modesPouleyKetchoupp
2021-06-04Properties for move_and_slide and remove move_and_slide_with_snapPouleyKetchoupp
2021-06-04KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp