Age | Commit message (Expand) | Author |
2022-11-02 | Style: Misc docs and comment style and language fixes | Rémi Verschelde |
2022-08-26 | Restore RigidBody2/3D, SoftBody names in physics | fabriceci |
2022-08-25 | Shorten variable names for moving platforms in CharacterBody | fabriceci |
2022-08-23 | Rename properties unnecessarily using slash (`/`) in their names | Rémi Verschelde |
2022-08-12 | [doc] Use "param" instead of "code" to refer to parameters (7) | Andy Maloney |
2022-08-08 | Rename the argument tag to param in XML documentation | Yuri Sizov |
2022-07-29 | Fix typos in the CharacterBody3D doc file | fabriceci |
2022-04-09 | Fix up direction doc description | fabriceci |
2022-02-22 | Rename motion_velocity to velocity | Chris Bradfield |
2022-02-17 | Updated out of date CharacterBody documentation. | Hannah Crawford |
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio |
2022-01-24 | rename free mode to floating mode | fabriceci |
2022-01-09 | Expand description of is_on_X methods for CharacterBody2D/3D | zacryol |
2022-01-07 | i18n: Sync classref translations with current 3.x codebase | Rémi Verschelde |
2021-11-15 | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde |
2021-09-30 | Fix motion direction in slope for CharacterBody3D | PouleyKetchoupp |
2021-09-28 | Set stop on slope on by default on CharacterBody. | fabriceci |
2021-09-22 | Port 2D improvement to move and slide 3D | fabriceci |
2021-09-20 | Don't generate empty doc sections and reduce code duplication | Aaron Franke |
2021-09-16 | Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody | PouleyKetchoupp |
2021-08-31 | Add AnimatableBody inherited from StaticBody for moving platforms | PouleyKetchoupp |
2021-08-15 | API improvement on physics, mainly CharacterBody | fabriceci |
2021-08-10 | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp |
2021-08-09 | Fix 3D moving platform logic | PouleyKetchoupp |
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde |
2021-06-30 | Fix editor suffixes and degrees conversion | reduz |
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias |
2021-06-08 | Use degrees instead of rad for floor_max_angle property in CharacterBody | PouleyKetchoupp |
2021-06-04 | Linear velocity cleanup | PouleyKetchoupp |
2021-06-04 | Safe margin cleanup | PouleyKetchoupp |
2021-06-04 | Support for kinematic_motion in StaticBody | PouleyKetchoupp |
2021-06-04 | More explanatory names for RigidBody modes | PouleyKetchoupp |
2021-06-04 | Properties for move_and_slide and remove move_and_slide_with_snap | PouleyKetchoupp |
2021-06-04 | KinematicBody split between new CharacterBody and PhysicsBody | PouleyKetchoupp |