Age | Commit message (Expand) | Author |
---|---|---|
2021-08-10 | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp |
2021-08-09 | Fix 3D moving platform logic | PouleyKetchoupp |
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | RĂ©mi Verschelde |
2021-06-30 | Fix editor suffixes and degrees conversion | reduz |
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias |
2021-06-08 | Use degrees instead of rad for floor_max_angle property in CharacterBody | PouleyKetchoupp |
2021-06-04 | Linear velocity cleanup | PouleyKetchoupp |
2021-06-04 | Safe margin cleanup | PouleyKetchoupp |
2021-06-04 | Support for kinematic_motion in StaticBody | PouleyKetchoupp |
2021-06-04 | More explanatory names for RigidBody modes | PouleyKetchoupp |
2021-06-04 | Properties for move_and_slide and remove move_and_slide_with_snap | PouleyKetchoupp |
2021-06-04 | KinematicBody split between new CharacterBody and PhysicsBody | PouleyKetchoupp |