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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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CanvasItem.xml
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Author
2022-02-04
Update definitions of get_mouse_position methods
Marcel Admiraal
2022-01-09
[TextServer] Improve ligature cursor handling.
bruvzg
2022-01-05
Fix missing period in `CanvasItem.draw_primitive()` description
Hugo Locurcio
2022-01-04
Improve the CanvasItem class documentation
Hugo Locurcio
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-10-25
Ignore empty Font resources as theme override.
bruvzg
2021-10-01
Implement TextServer GDExtension interface, remove TextServer GDNative interf...
bruvzg
2021-09-15
Improve documentation related to MSDF font rendering
Hugo Locurcio
2021-08-27
Makes FontData importable resource.
bruvzg
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-17
Implement animation slice drawing in CanvasItem
reduz
2021-03-18
Documentation: Correct CanvasItem.draw_string position description.
Luke Hubmayer-Werner
2021-01-04
doc: Sync classref with current source
Rémi Verschelde
2020-12-08
Rename CanvasItem's hide signal to hidden
Marcel Admiraal
2020-11-28
Merge pull request #43828 from Chaosus/restore_line_antialiasing
Yuri Roubinsky
2020-11-27
Restored antialiased lines by emulation using triangle strips
Yuri Roubinsky
2020-11-26
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem,...
bruvzg
2020-11-04
doc: Sync classref with current source + fixup some bindings
Rémi Verschelde
2020-10-28
Clarify what the "item_rect_changed" signal does
SirQuartz
2020-10-09
doc: Sync classref with current source
Rémi Verschelde
2020-10-02
Merge pull request #42451 from Duroxxigar/rename-toplevel
Rémi Verschelde
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-10-01
Renamed toplevel to be top_level
Duroxxigar
2020-10-01
Made toplevel a property for Node3D and CanvasItem
Duroxxigar
2020-09-26
Translate GDScript Code Examples to C# (C)
HaSa1002
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-07-29
Add an example to the `CanvasItem.draw_string()` documentation
Hugo Locurcio
2020-07-27
Improve visibility documentation for CanvasItem and Node3D
Hugo Locurcio
2020-07-01
Provide `draw_set_transform` defaults for rotation and scale
Andrii Doroshenko (Xrayez)
2020-05-15
Document CanvasItem's texture filtering and repeating modes
Hugo Locurcio
2020-04-17
Clarify that angles must be specified as radians in the documentation
Hugo Locurcio
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-13
Add LOTS of missing docs
Tomasz Chabora
2020-02-26
Docs: Improved wording and added links
Lunadin
2020-02-20
Fix MIMPAMPS typos in constants throughout the engine
Andrii Doroshenko (Xrayez)
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-10
[DOCS] Corrections and clarifications to classref
Chris Bradfield
2019-11-01
Merge pull request #33229 from Jummit/document-force_update_transform
Rémi Verschelde
2019-11-01
document force_update_transform
Jummit
2019-10-26
doc: Sync classref with current source
Rémi Verschelde
2019-07-15
doc: Sync classref with current source
Rémi Verschelde
2019-07-09
Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`
Hugo Locurcio
2019-06-30
doc: Remove null default values that can't be determined
Rémi Verschelde
2019-06-30
doc: Remove hardcoded default values from descriptions
Rémi Verschelde
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