Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-12 | doc: Sync classref with current source | Rémi Verschelde | |
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2019-12-03 | Improve the Camera class documentation | Hugo Locurcio | |
This makes the Camera class 100% documented. | |||
2019-11-10 | Camera: Don't set default value for project_position | Rémi Verschelde | |
A z_depth of 0 returns the camera position, which is not really useful. This also makes the API breakage from 3.1 clearer as 3.1 code will now fail to compile, so users will have to adapt and use the new parameter. For the reference, in 3.1, the z_depth was hardcoded to the near plane. Closes #33493. | |||
2019-07-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-06-30 | doc: Remove hardcoded default values from descriptions | Rémi Verschelde | |
They are now generated automatically by doctool. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-06-27 | doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks | Rémi Verschelde | |
2019-05-28 | Merge pull request #29248 from Cheeseness/camera_project_fix | Rémi Verschelde | |
Add a depth parameter to Camera::project_position() | |||
2019-05-28 | doc: Sync classref with current source | Rémi Verschelde | |
2019-05-29 | Add a depth parameter to Camera::project_position() | Cheeseness | |
2019-05-27 | add get_camera_rid method | Jummit | |
2019-05-01 | Small documentation improvements | Jiří Procházka | |
2019-04-23 | Added inspector plugin documentation. | Juan Linietsky | |
Fixed plugin bindings. | |||
2019-04-22 | Merge pull request #28125 from KoBeWi/code_true_code | Rémi Verschelde | |
Consistently wrap booleans in [code] | |||
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-17 | Consistently wrap booleans in [code] | Tomasz Chabora | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-02-10 | doc: Sync classref with current source | Rémi Verschelde | |
2018-12-20 | doc: Add missing commas after "If true/false" | Rémi Verschelde | |
2018-08-21 | doc: Sync classref with current source | Rémi Verschelde | |
2018-04-11 | Update classref and docs, fix missing parameters' name | Poommetee Ketson | |
2018-04-10 | doc: Sync classref with current source | Rémi Verschelde | |
2018-04-03 | [DOCS] Tweaks and fixes for (Interpolated)Camera | Mel Collins | |
2018-03-02 | s/Camear/Camera in docs | Poommetee Ketson | |
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-03 | doc: Sync classref with current source | Rémi Verschelde | |
2017-12-11 | [DOCS] Camera property changes | Will Nations | |
2017-11-24 | doc: Fix enum tags thanks to 2bc6db6 | Rémi Verschelde | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||
2017-10-11 | doc: Sync classref with current source | Rémi Verschelde | |
Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip] | |||
2017-10-07 | [DOCS] Camera documentation | mhilbrunner | |
2017-09-12 | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | |
possible to save module files in module directories and the build system will recognize them. |