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path: root/doc/classes/BoxMesh.xml
AgeCommit message (Collapse)Author
2023-02-17Improve BoxMesh documentation about UV scaling for vertex shaderrandompast
Added comment that translates the UV scaling from the standard shader properties to how that's being done in the godot vertex shader.
2022-02-15Add an XML schema for documentationHugo Locurcio
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-01Improve the default size for 3D shapes (Box, Capsule, and Cylinder)Aaron Franke
2021-09-20Don't generate empty doc sections and reduce code duplicationAaron Franke
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2020-12-28Merge pull request #44183 from madmiraal/box_shape-sizeRĂ©mi Verschelde
Use a size Vector for adjusting the size of Rectangles and Boxes
2020-12-19Document how to solve UV jittering when using large procedural meshesHugo Locurcio
2020-12-08Use Vector3 instead of 3 floats for CSGBox3D dimensionsMarcel Admiraal
2020-12-05Rename CubeMesh BoxMeshMarcel Admiraal