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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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BitMap.xml
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Author
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-11
Add documentation to Bitmaps opaque_to_polygons.
sygi
2020-08-12
grow_mask() description added
Hazar
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2019-04-22
Merge pull request #28125 from KoBeWi/code_true_code
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-17
Consistently wrap booleans in [code]
Tomasz Chabora
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-12-27
doc: Sync classref with current source
Rémi Verschelde
2018-08-21
doc: Sync classref with current source
Rémi Verschelde
2018-02-27
doc: Remove status from hardcoded version string
Rémi Verschelde
2018-02-25
[DOCS] Sync classref with current source
Poommetee Ketson
2018-02-19
doc: Update version string in header
Rémi Verschelde
2018-01-25
doc: Sync with current source
Rémi Verschelde
2018-01-13
doc: Update version string in XML
Rémi Verschelde
2017-12-07
doc: Sync classref after a496dd4d, removing NOEDITOR properties from doc
Rémi Verschelde
2017-11-24
doc: Update header version for 3.0-beta
Rémi Verschelde
2017-11-15
doc: Remove revision.module_config from version string
Rémi Verschelde
2017-10-09
[DOCS] Review and improve 17 classes (#11890)
Jérôme GULLY
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-13
doc: Sync classref with current source
Rémi Verschelde
2017-09-12
Changed the doc class generation to individual files per class. It is also po...
Juan Linietsky