Age | Commit message (Expand) | Author |
2022-10-24 | Document the BaseMaterial3D class | Hugo Locurcio |
2022-09-21 | Rename remaining "*_enable" to "*_enabled" | Micky |
2022-09-08 | Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayer... | MJacred |
2022-08-31 | Implement Physical Light Units as an optional setting. | clayjohn |
2022-08-29 | Improve documentation for BaseMaterial3D's alpha scissor threshold | Hugo Locurcio |
2022-08-26 | Rename ParticlesMaterial to ParticleProcessMaterial | Micky |
2022-08-22 | Merge pull request #64739 from Calinou/doc-anisotropic-filter | Clay John |
2022-08-22 | Merge pull request #58600 from Calinou/material-triplanar-sharpness-clamp | Rémi Verschelde |
2022-08-22 | Improve documentation related to anisotropic filtering | Hugo Locurcio |
2022-08-12 | [doc] Use "param" instead of "code" to refer to parameters (8) | Andy Maloney |
2022-08-08 | Rename the argument tag to param in XML documentation | Yuri Sizov |
2022-08-04 | Tweak StandardMaterial3D's default height properties | Hugo Locurcio |
2022-07-31 | Treat specular less than 0.02 as occlusion | clayjohn |
2022-07-23 | Document what the Z component is used for in BaseMaterial3D UV coords | Aaron Franke |
2022-06-14 | Always sample the heightmap with linear filtering in BaseMaterial3D | Hugo Locurcio |
2022-05-24 | Rename BaseMaterial3D properties to use fully spelled out "texture" | Hugo Locurcio |
2022-05-23 | Fix typos with codespell | Rémi Verschelde |
2022-04-30 | Merge pull request #59419 from Calinou/doc-basematerial3d-detail | Rémi Verschelde |
2022-04-22 | Implement Label3D node. | bruvzg |
2022-03-22 | Improve documentation related to detail mapping in BaseMaterial3D | Hugo Locurcio |
2022-02-27 | Clamp BaseMaterial3D triplanar sharpness to values that never look broken | Hugo Locurcio |
2022-02-22 | Use Filament specular models and parametrization | clayjohn |
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio |
2022-01-09 | Fix normal map description | skyace65 |
2022-01-06 | Move metallic and roughness automated assignment to an inspector UndoRedo | SaracenOne |
2022-01-05 | Merge pull request #56293 from skyace65/CullModeMaterial | Rémi Verschelde |
2022-01-04 | Fix and improve cull mode description in material | skyace65 |
2021-12-31 | Document the expected format of anisotropy flowmaps in BaseMaterial3D | Hugo Locurcio |
2021-12-02 | Merge pull request #54910 from Calinou/basematerial3d-texture-auto-roughness-... | Rémi Verschelde |
2021-11-15 | Replace Godot docs URL with `$DOCS_URL` in XML class reference | Rémi Verschelde |
2021-11-13 | Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D | Hugo Locurcio |
2021-10-06 | doc: Update links to latest documentation after content reorganization | Rémi Verschelde |
2021-10-05 | doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs | Rémi Verschelde |
2021-10-01 | Document that tangents are required for normal mapping in BaseMaterial3D | Hugo Locurcio |
2021-08-22 | moved particle parameters to minmax and split scale axis | QbieShay |
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde |
2021-07-05 | Fix Subsurface Scattering | reduz |
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias |
2021-06-08 | Removes deleted OrenNayar mode from shaders and materials | Yuri Roubinsky |
2021-06-05 | Rename GI Classes | reduz |
2021-05-01 | Fix documentation following implementation of particle trails | Marcel Admiraal |
2021-04-28 | Document that clearcoat/rim lighting is not visible on unshaded materials | Hugo Locurcio |
2021-03-19 | class reference proofreading | Paul Joannon |
2021-03-10 | doc: Sync classref with current source | Rémi Verschelde |
2020-12-12 | Document that BaseMaterial3D doesn't support height mapping + triplanar | Hugo Locurcio |
2020-11-02 | Alpha Hash and Alpha2Coverage Implementation | Marios Staikopoulos |
2020-09-29 | doc: Improve distance_fade documentation | Justin Lee |
2020-09-28 | Merge pull request #41579 from Calinou/doc-basematerial3d-billboard-mode | Rémi Verschelde |
2020-08-31 | Document the BaseMaterial3D billboard mode not being suited for VR | Hugo Locurcio |
2020-08-31 | Add link titles for all links in the class reference | Hugo Locurcio |