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path: root/doc/classes/BaseButton.xml
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2019-01-11Docs: fix arg name of toggled signal in BaseButtonPoommetee Ketson
arg was renamed in #15530 but the description wasn't updated
2019-01-07doc: Fix wrong references found by Sphinx and new makerst.pyRémi Verschelde
2019-01-07doc: Fix wrong references found by new makerst.pyRémi Verschelde
Thanks @PJB3005
2018-12-20doc: Add missing commas after "If true/false"Rémi Verschelde
2018-11-23doc: Sync classref with current sourceRémi Verschelde
2018-11-19BaseButton: add shortcut_in_tooltiplupoDharkael
This flag disables the input related information in the tooltip. It is exposed as a member variable in gdscript.
2018-10-07Update class documentation xmlKelly Thomas
2018-03-13Add a binary mask to allow configuration of which mouse buttons the ↵Goutte
BaseButton will respond to.
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-19doc: Update version string in headerRémi Verschelde
2018-01-25doc: Sync with current sourceRémi Verschelde
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
2018-01-13doc: Update version string in XMLRémi Verschelde
2018-01-09Fix signal arguments shadowing member variablesRémi Verschelde
Fixes #10212.
2017-11-24doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde
2017-11-24doc: Remove setters and getters now exposed via properties/membersRémi Verschelde
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-10-23[DOCS] BaseButtonJerome67000
2017-09-13doc: Sync classref with current sourceRémi Verschelde
[ci skip]
2017-09-12Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky
possible to save module files in module directories and the build system will recognize them.