Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio | |
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | |||
2022-01-23 | BaseButton: Rename `pressed` property to `button_pressed` | Rémi Verschelde | |
This fixes a conflict with the `pressed` signal. The new name is temporary and only intended to solve the conflict for upcoming alpha builds. Discussions are still ongoing regarding the BaseButton API and how to rename and refactor more of its properties, signals and methods to have a clearer API in 4.0. | |||
2021-12-03 | Make overridden properties link to parent definition | Yuri Sizov | |
Co-authored-by: Josh DeGraw <joshmdegraw@gmail.com> | |||
2021-11-12 | Use "enum class" for input enums | Aaron Franke | |
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | |
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | |||
2021-07-13 | Add set_pressed_no_signal method to BaseButton | kobewi | |
2021-03-23 | Rename ButtonList enum and members to MouseButton | Aaron Franke | |
2020-11-30 | Exposed shortcut_context property to scripting and added documentation. | Eric M | |
I didn't expose this as a property or add documentation in the original PR #42109. | |||
2020-10-24 | Rename button group property to button_group | Aaron Franke | |
2020-10-13 | Remove redundant property "enabled_focus_mode" | FIF15 | |
Fixes #41529. | |||
2020-09-09 | Rename ShortCut to Shortcut which is more grammatically correct | Hugo Locurcio | |
See https://github.com/godotengine/godot/issues/16863#issuecomment-685236980. | |||
2020-07-17 | Mention `toggled` signal for pressed state in BaseButton documentation | Hugo Locurcio | |
This closes #40455. | |||
2020-04-13 | Mention `keep_pressed_outside` caveat in the BaseButton documentation | Hugo Locurcio | |
This closes #37790. | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2020-01-14 | Complete documentation of some more classes | Tomasz Chabora | |
2019-12-06 | doc: Markup fixes for enums and constants | Rémi Verschelde | |
2019-09-24 | doc: Fix parsing of self-closing XML tags | Rémi Verschelde | |
Follow-up to #31925, `<member />` tags just before `</members>` would cause a parsing issue, and we'd never notice that we're no longer parsing members. Also added space before closing `/>`. | |||
2019-09-04 | Run doctool after overridden properties changes | Bojidar Marinov | |
2019-07-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-06-30 | doc: Remove hardcoded default values from descriptions | Rémi Verschelde | |
They are now generated automatically by doctool. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-05-23 | Change "Return" to "Returns" where necessary in XML documentation | Sean Heffernan | |
In many of the XML files it had been noted that when the documentation refers to a return value, both "Return" and "Returns" are used. This has now been fixed to only say "Returns". Fixes #28867 | |||
2019-05-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-05-01 | Merge pull request #25453 from nekomatata/button-keep-pressed-option | Rémi Verschelde | |
Add option to keep button pressed when moving cursor outside while pressing | |||
2019-04-22 | Merge pull request #28125 from KoBeWi/code_true_code | Rémi Verschelde | |
Consistently wrap booleans in [code] | |||
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-17 | Consistently wrap booleans in [code] | Tomasz Chabora | |
2019-04-05 | Merge pull request #27465 from ↵ | Rémi Verschelde | |
neikeq/road-to-lang-agnostic-docs-is-going-to-be-tough EditorHelp: Improve enum ref resolving and add constant ref support | |||
2019-04-03 | Option for BaseButton to keep button down when moving the pointer outside ↵ | PouleyKetchoupp | |
while pressed | |||
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-03-29 | EditorHelp, makerst: Improve enum ref resolving and constant ref support | Ignacio Etcheverry | |
Enum reference resolving will now search in the @GlobalScope if no class is specified and the enum cannot be resolved in the current class. Added support for constant references in EditorHelp, e.g.: [constant KEY_ENTER] or [constant Control.FOCUS_CLICK]. It supports enum constants (the enum name must not be included). | |||
2019-01-11 | Docs: fix arg name of toggled signal in BaseButton | Poommetee Ketson | |
arg was renamed in #15530 but the description wasn't updated | |||
2019-01-07 | doc: Fix wrong references found by Sphinx and new makerst.py | Rémi Verschelde | |
2019-01-07 | doc: Fix wrong references found by new makerst.py | Rémi Verschelde | |
Thanks @PJB3005 | |||
2018-12-20 | doc: Add missing commas after "If true/false" | Rémi Verschelde | |
2018-11-23 | doc: Sync classref with current source | Rémi Verschelde | |
2018-11-19 | BaseButton: add shortcut_in_tooltip | lupoDharkael | |
This flag disables the input related information in the tooltip. It is exposed as a member variable in gdscript. | |||
2018-10-07 | Update class documentation xml | Kelly Thomas | |
2018-03-13 | Add a binary mask to allow configuration of which mouse buttons the ↵ | Goutte | |
BaseButton will respond to. | |||
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-09 | Fix signal arguments shadowing member variables | Rémi Verschelde | |
Fixes #10212. | |||
2017-11-24 | doc: Fix enum tags thanks to 2bc6db6 | Rémi Verschelde | |
2017-11-24 | doc: Remove setters and getters now exposed via properties/members | Rémi Verschelde | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. |