Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-15 | Improve the AudioStreamSample class documentation | Hugo Locurcio | |
This closes #37915. | |||
2020-02-18 | doc: Sync classref with current source | Rémi Verschelde | |
Handle removal of Pool*Array types and other recent changes. | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2019-12-06 | doc: Markup fixes for enums and constants | Rémi Verschelde | |
2019-08-31 | Improve AudioStreamSample and AudioStreamGenerator documentation | Hugo Locurcio | |
- Add a link to the audio generator demo in AudioStreamGenerator and AudioStreamGeneratorPlayback. - Mention that signed PCM8 data is expected in AudioStreamSample (and how to convert unsigned PCM8 to signed PCM8). | |||
2019-06-30 | doc: Remove hardcoded default values from descriptions | Rémi Verschelde | |
They are now generated automatically by doctool. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-05-31 | Improve AudioStreamSample documentation. | follower | |
"Squash" of #27928. Wording based on suggestions by @LikeLakers2. | |||
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-03-12 | AudioStreamSample: Don't crash when writing to file fails | merumelu | |
2018-10-28 | Add backward looping support to AudioStreamSample (wav files) | MrCdK | |
2018-08-21 | doc: Sync classref with current source | Rémi Verschelde | |
2018-05-01 | Fully exposes data variable on AudioStreamSample/AudioStreamOGGVorbis... | Zumo | |
...and also changes "_set_data" and "_get_data" to "set_data" and "get_data" respectively. | |||
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-12 | Update docs | Bojidar Marinov | |
[ci skip] | |||
2017-12-07 | doc: Sync classref after a496dd4d, removing NOEDITOR properties from doc | Rémi Verschelde | |
2017-11-24 | doc: Fix enum tags thanks to 2bc6db6 | Rémi Verschelde | |
2017-11-24 | doc: Remove setters and getters now exposed via properties/members | Rémi Verschelde | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||
2017-09-17 | Added Documentation of AudioStream | Grosskopf | |
2017-09-16 | doc: Sync classref with current source | Rémi Verschelde | |
[ci skip] | |||
2017-09-13 | doc: Sync classref with current source | Rémi Verschelde | |
[ci skip] | |||
2017-09-12 | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | |
possible to save module files in module directories and the build system will recognize them. |