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path: root/doc/classes/ArrayMesh.xml
AgeCommit message (Collapse)Author
2018-10-06[Docs] Fix some broken linksKelly Thomas
2018-09-26Add code example to ArrayMesh class docslupoDharkael
2018-08-29Moved documentation for methods made accessible from super class for MeshBastiaan Olij
2018-08-21doc: Sync classref with current sourceRémi Verschelde
2018-07-28Added a method to find the index for a surface with a given nameBastiaan Olij
2018-07-26doc: Sync classref with current sourceRémi Verschelde
Fix various missing arguments in bindings.
2018-05-14[docs] fix links in class docsKelly Thomas
2018-04-22Add detail to doc for add_surface_from_arrays (#17911)GaryO
Includes review comments from #17911 from @cbscribe and @Noshyaar
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-19doc: Sync classref with current sourceRémi Verschelde
2018-02-19doc: Update version string in headerRémi Verschelde
2018-01-25doc: Sync with current sourceRémi Verschelde
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
2018-01-13doc: Update version string in XMLRémi Verschelde
2018-01-12Update docsBojidar Marinov
[ci skip]
2017-11-24doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-17Rename Rect3 to AABB.Ferenc Arn
Fixes #12973.
2017-11-15doc: Sync classref with current sourceRémi Verschelde
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-10-22classref: Sync with current sourceRémi Verschelde
Also fix hyperlink references to same class as per the guidelines. [ci skip]
2017-09-12Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky
possible to save module files in module directories and the build system will recognize them.