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2020-03-09DocData: Fix serialization of Variant default valuesRémi Verschelde
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2020-02-27doc: Mention concatenation using the `+` operator in ArrayHugo Locurcio
This closes https://github.com/godotengine/godot-docs/issues/2452.
2020-02-25doc: Sync classref for Packed{Int,Float}{32,64}Array additionsRémi Verschelde
2020-02-22doc: Sync classref with apparent Variant return type changesRémi Verschelde
Part of those seem bogus, methods like Array.back()/front() should return a Variant and not void.
2020-02-18doc: Sync classref with current sourceRémi Verschelde
Handle removal of Pool*Array types and other recent changes.
2020-02-01Merge pull request #35809 from clayjohn/DOCS-update-versionRémi Verschelde
Update docs to version 4.0
2020-01-31Update docs to version 4.0clayjohn
2020-01-31doc: Add an example for `Array.sort()`Hugo Locurcio
This may help people understand the difference between alphabetical and natural order more quickly.
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2020-01-23Remove unnecessary extra spaces before comments in code examples.Michael Alexsander
2020-01-10sort_custom description and example updatedcajallen
2019-12-22Be more specific about array return values.Ryan Roden-Corrent
The prior docs weren't clear if {pop_,}{front,back} would fail or return `null` on an empty array.
2019-11-02Code format for true/false/null to make documentation consistentPouleyKetchoupp
2019-09-24doc: Sync classref with current sourceRémi Verschelde
Fix a few missing bindings or unspecified argument names and default values.
2019-09-14Add array slice methodCameron Reikes
2019-06-27Proofread and improve the whole class referenceHugo Locurcio
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
2019-05-11updated description of Array.shuffle to properly describe that it uses the ↵hbina085
same common seed at every runtime, thus being reproducible in general
2019-04-22Merge pull request #28125 from KoBeWi/code_true_codeRémi Verschelde
Consistently wrap booleans in [code]
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-04-17Consistently wrap booleans in [code]Tomasz Chabora
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2019-02-24[DOCS] Minor classref updates.Chris Bradfield
2018-12-14doc: Fix formatting in code blocksRémi Verschelde
2018-09-23[Docs] Remove double-spaces from descriptions, as well a couple other small ↵LikeLakers2
fixes
2018-09-10Fix mistake in Array.xmlVirtualBox
2018-08-31DocData: Fix return type listed as "var" instead of "Variant"Rémi Verschelde
2018-08-29doc: Sync classref with current sourceRémi Verschelde
2018-08-05Small doc formating changes and Linux cursor theme noteMichael Alexsander Silva Dias
2018-07-17Doc: Add example for array indexingRémi Verschelde
Supersedes and closes #20180.
2018-05-25[DOCS] Array sortMax Hilbrunner
2018-04-10doc: Sync classref with current sourceRémi Verschelde
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-25[DOCS] Sync classref with current sourcePoommetee Ketson
2018-02-19Merge pull request #15563 from poke1024/gdscript-shuffleRémi Verschelde
Add shuffle() method to Array
2018-02-19doc: Update version string in headerRémi Verschelde
2018-01-25doc: Sync with current sourceRémi Verschelde
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
2018-01-13doc: Update version string in XMLRémi Verschelde
2018-01-10Add shuffle() method to Arraypoke1024
2017-12-08Added example for Array sort_custom functionRalph Minderhoud
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-24doc: Sync classref with current sourceRémi Verschelde
2017-11-21Add bsearch and bsearch_custom to Arraypoke1024
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-11-13classref: Sync with current sourceRémi Verschelde
[ci skip]
2017-10-11doc: Sync classref with current sourceRémi Verschelde
Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip]
2017-10-10Merge pull request #11919 from Toizi/array_sort_refAndreas Haas
Array::sort/invert now return reference to Array
2017-10-09Array::sort, sort_custom and invert now return reference to Array to allow ↵Marius Guggenmos
chaining of operations
2017-10-09[DOCS] Review and improve 17 classes (#11890)Jérôme GULLY
2017-09-23doc: Sync classref with current sourceRémi Verschelde
[ci skip]
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.