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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Area3D.xml
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Author
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-10
Let var2str display StringName with correct sigil
Jonathan Gollnick
2021-05-18
Merge pull request #42742 from madmiraal/fix-12215
Rémi Verschelde
2021-05-18
Area: Uncap the range for gravity and change the slider hints
Aaron Franke
2021-04-20
Move collision layer and mask into CollisionObject.
Marcel Admiraal
2021-04-18
Put physics override parameters in their own group and document that areas ca...
Lightning_A
2021-03-06
Return RID instead of Object id in area-body_shape_entered-exited signals.
Marcel Admiraal
2021-02-24
Use a more specific type for Area2D/3D body signals
Aaron Franke
2021-01-09
Rename the final parameter of area_shape_entered-exited local_shape.
Marcel Admiraal
2021-01-09
Update area-body_shape_entered-exited signal documentation.
Marcel Admiraal
2020-12-10
Rename Area3D audio_bus_name getter and setter
Marcel Admiraal
2020-10-13
Correct the doc about linear damping
Tomasz Chabora
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-08-03
Reference the online documentation in collision layer/mask properties
Hugo Locurcio
2020-04-24
doc: Fix parsing typed arrays in makerst.py
Rémi Verschelde
2020-03-30
doc: Update classref with node renames
Rémi Verschelde