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path: root/doc/classes/Area3D.xml
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2023-01-29Replace Area gravity point distance scale with unit distanceAaron Franke
2023-01-23Merge pull request #67847 from rburing/warn_non-uniformistsRémi Verschelde
Warn against using non-uniform scale for 3D physics (in the editor and class reference)
2022-12-12Improve signal documentation for Area2D/3DYuri Sizov
2022-10-24Warn against using non-uniform scale for 3D physicsRicardo Buring
Using non-uniform scale is known to cause many issues. Add warnings to the editor and to the class reference. Also remove the warning from SoftBody3D since it is not relevant there: it simulates in global space.
2022-09-21Rename remaining "*_enable" to "*_enabled"Micky
Material.`proximity_fade_enable` -> `proximity_fade_enabled` Material.`set_proximity_fade` -> `set_proximity_fade_enabled` (Material.`is_proximity_fade_enabled` is unchanged) Area3D.`reverb_bus_enable` -> `reverb_bus_enabled` (`set_use_reverb_bus` & `is_using_reverb_bus` are unchanged) RDPipelineRasterizationState: `depth_bias_enable` -> `depth_bias_enabled` `set_depth_bias_enable` -> `set_depth_bias_enabled` `get_depth_bias_enable` -> `get_depth_bias_enabled` Bonus: Area3D.`set_reverb_bus` -> `set_reverb_bus_name` Area3D.`get_reverb_bus` -> `set_get_reverb_bus_name`
2022-09-10Implement Area.has_overlapping_*VolTer
2022-08-23Document behavior of areas with concave shapesRicardo Buring
2022-08-12[doc] Use "param" instead of "code" to refer to parameters (8)Andy Maloney
2022-08-08Rename the argument tag to param in XML documentationYuri Sizov
2022-03-03Merge pull request #57478 from FelixNemis/physics-signal-doc-fixRémi Verschelde
Fix snippet for getting collisionshape node in body/area signal docs
2022-02-15Add an XML schema for documentationHugo Locurcio
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-01Clarify Area2D/Area3D `overlaps_area()`/`overlaps_body()` documentationHugo Locurcio
2022-01-31Fix recommended snippet for getting collisionshape node in body/area signal docsCharlie Burnham
2021-11-09Separate space override modes for gravity/damping in AreaPouleyKetchoupp
Also make inspector clearer for gravity point properties.
2021-10-30Fix area_shape_exited's descriptionLaelaps9
area_shape_entered and area_shape_exited had the exact same description. Changed area_shape_exited's description to specify that the signal is emitted when another area's shape exits rather than enters this area's shapes.
2021-10-23Improve area method descriptionsskyace65
2021-10-14Improve area/body_shape_entered/exited signals parameter names and docMaxime Lapointe
Fix some typoed names from the doc Add _index to "index" parameters of *_shape_* signals, this is both in doc and in the template. This makes the code, signature and doc easier to understand Add method to get Node from the _index params of those signals. This was not as easy to find as one would expect. Putting this information where it is needed will help.
2021-08-23Enabled area-specific wind forcesJeffrey Cochran
2021-07-30doc: Use self-closing tags for `return` and `argument`Rémi Verschelde
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
2021-06-18Better format arguments in variant parserMichael Alexsander Silva Dias
2021-06-10Let var2str display StringName with correct sigilJonathan Gollnick
2021-05-18Merge pull request #42742 from madmiraal/fix-12215Rémi Verschelde
Return RID instead of Object id in area-body_shape_entered-exited signals.
2021-05-18Area: Uncap the range for gravity and change the slider hintsAaron Franke
2021-04-20Move collision layer and mask into CollisionObject.Marcel Admiraal
2021-04-18Put physics override parameters in their own group and document that areas ↵Lightning_A
can be used to influence audio
2021-03-06Return RID instead of Object id in area-body_shape_entered-exited signals.Marcel Admiraal
2021-02-24Use a more specific type for Area2D/3D body signalsAaron Franke
2021-01-09Rename the final parameter of area_shape_entered-exited local_shape.Marcel Admiraal
2021-01-09Update area-body_shape_entered-exited signal documentation.Marcel Admiraal
2020-12-10Rename Area3D audio_bus_name getter and setterMarcel Admiraal
2020-10-13Correct the doc about linear dampingTomasz Chabora
2020-10-01Link to demos from within the class referenceAaron Franke
2020-08-03Reference the online documentation in collision layer/mask propertiesHugo Locurcio
See https://github.com/godotengine/godot-docs/pull/3863.
2020-04-24doc: Fix parsing typed arrays in makerst.pyRémi Verschelde
`Type[]` typed arrays will link to `Type`, as it's likely the most interesting information for the user. And sync classref with current source.
2020-03-30doc: Update classref with node renamesRémi Verschelde
A few extra renames for classes which were missed in last week's PRs.