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path: root/doc/classes/Area2D.xml
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2019-04-01doc: Bump version to 3.2Rémi Verschelde
2019-01-07doc: Fix wrong references found by new makerst.pyRémi Verschelde
Thanks @PJB3005
2018-12-29doc: Fix references to setters and misc formattingRémi Verschelde
2018-12-20doc: Add missing commas after "If true/false"Rémi Verschelde
2018-08-31update class docsKelly Thomas
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-19doc: Update version string in headerRémi Verschelde
2018-01-25doc: Sync with current sourceRémi Verschelde
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
2018-01-13doc: Update version string in XMLRémi Verschelde
2018-01-11Update documentation to clarify that list of overlaps is not updated ↵Juan Linietsky
immediately.
2017-11-24doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde
2017-11-24doc: Remove setters and getters now exposed via properties/membersRémi Verschelde
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-10-22classref: Sync with current sourceRémi Verschelde
Also fix hyperlink references to same class as per the guidelines. [ci skip]
2017-10-21makerst: Fix rst-ization of members and escaping of [Class]sRémi Verschelde
Fixes #11517.
2017-09-24[DOCS] Area/Area2D class ref updateChris Bradfield
2017-09-22Changed get_audio_bus and set functions to get_audio_bus_name and setMarcelo Paez
and edited docs for Area2D due to renaming o get_audio_bus and set_audio_bus
2017-09-13doc: Sync classref with current sourceRémi Verschelde
[ci skip]
2017-09-12Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky
possible to save module files in module directories and the build system will recognize them.