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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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AnimationNodeTransition.xml
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Commit message (
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Author
2023-01-24
Add missing property and method descriptions to AnimationNodeTransition class
aXu-AP
2023-01-19
Allow AnimationNodes to restart when transitioning to the same state
Silc Renew
2023-01-19
Add next/reset function to AnimationStateMachine
Silc Renew
2022-08-31
enhancement: Rename declared property AnimationNodeTransition::input_count to...
Pierre-Thomas Meisels
2022-08-18
added Curve in animation node transition for better control over cros…
Silc Renew
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-07-16
refactor sync in AnimationTree
Silc Renew
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2020-10-01
Link to demos from within the class reference
Aaron Franke
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-03-13
Add LOTS of missing docs
Tomasz Chabora
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2019-07-04
DocData: Re-expose parametric setters and getters
Rémi Verschelde
2019-06-30
doc: Remove null default values that can't be determined
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-08-21
doc: Sync classref with current source
Rémi Verschelde
2018-07-26
doc: Sync classref with current source
Rémi Verschelde