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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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AnimationNodeStateMachineTransition.xml
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Author
2023-01-27
C#: Renames to follow .NET naming conventions
Raul Santos
2023-01-19
Add next/reset function to AnimationStateMachine
Silc Renew
2022-12-16
Change auto_advance flag to advance_mode enum and unify with disabled flag.
SaracenOne
2022-10-07
Remove expression base node for transitions
Guilherme Sousa
2022-08-25
Fix missing URL text in the classref
Haoyu Qiu
2022-08-18
added Curve in animation node transition for better control over cros…
Silc Renew
2022-07-21
Fix various typos not caught by codespell
luz paz
2022-06-28
Add AnimationTree Advance Expressions
SaracenOne
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-06-10
Let var2str display StringName with correct sigil
Jonathan Gollnick
2020-09-26
Add C# code examples to the docs
HaSa1002
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-02-22
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
Rémi Verschelde
2019-05-21
doc: Sync classref with current source
Rémi Verschelde
2019-05-19
Clarify auto_advance.
Ryan Roden-Corrent
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-09
Fill out some of the AnimationNode docs.
Ryan Roden-Corrent
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2018-08-21
doc: Sync classref with current source
Rémi Verschelde
2018-07-26
doc: Sync classref with current source
Rémi Verschelde