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path: root/doc/classes/AnimationNodeStateMachine.xml
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2019-05-24[DOCS] Add descriptions to AnimationNodeStateMachine[Playback]Chris Bradfield
2019-05-19Fix typos with codespellRémi Verschelde
Using codespell 1.15.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2019-05-15doc: Fix issues found by the parserRémi Verschelde
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-04-09Fill out some of the AnimationNode docs.Ryan Roden-Corrent
The API docs for various animation nodes are pretty empty, yet the tutorial at https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html contains some details. These details should be included in the API docs so looking up a particular class actually provides some information rather than requiring the user to hunt for a different tutorial. This also links the AnimationTree tutorial and demo in the docs. I've found the TPS demo to be the best resource so far for learning how to use the AnimationTree. This should be easy to find if someone looks up the AnimationTree API docs. Finally, this fixes a param typo in AnimationNodeStateMachine.
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2018-08-21doc: Sync classref with current sourceRémi Verschelde
2018-07-26doc: Sync classref with current sourceRémi Verschelde
Fix various missing arguments in bindings.