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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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AnimationNode.xml
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Author
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-02-22
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-02
[DOCS] Class reference typos and fixes.
Chris Bradfield
2019-09-19
Fix misc. source comment typos
luz.paz
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-15
Add documentation for AnimationNode* resources
Nathan Lovato
2019-05-23
Change "Return" to "Returns" where necessary in XML documentation
Sean Heffernan
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-04-22
Merge pull request #28125 from KoBeWi/code_true_code
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-17
Consistently wrap booleans in [code]
Tomasz Chabora
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-01-07
doc: Fix wrong references found by new makerst.py
Rémi Verschelde
2018-11-26
Fixup to typo and indentation in 81c86e8
Rémi Verschelde
2018-11-25
Improved bindings and added documentation for AnimationNode, closes #20720
Juan Linietsky
2018-08-21
doc: Sync classref with current source
Rémi Verschelde
2018-07-26
doc: Sync classref with current source
Rémi Verschelde