Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | |
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | |||
2021-07-23 | Fix doc typos | Nicholas Huelin | |
This pull request fixes an assortment of typos and improves conciseness in `Animation`, `Area2D`, `Array`, `ArrayMesh`, `Control`, `Directory`, `EditorPlugin`, `Engine`, and `OS`. | |||
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias | |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal | |
2021-06-03 | Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D | Aaron Franke | |
2021-03-19 | class reference proofreading | Paul Joannon | |
2021-01-11 | Fix incorrect parameter in audio_track_set_key_stream. | TechnoPorg | |
The description for audio_track_set_key_stream referenced a parameter called offset, which is not a parameter for that method. The description now references the correct parameter, stream. | |||
2021-01-04 | doc: Sync classref with current source | Rémi Verschelde | |
2020-12-14 | Rename Animation::track_remove_key_at_position to track_remove_key_at_time | Marcel Admiraal | |
2020-10-09 | doc: Sync classref with current source | Rémi Verschelde | |
2020-10-01 | Expose Animation::value_track_interpolate to GDscript | lolligerjoj | |
2020-09-26 | Add C# code examples to the docs | HaSa1002 | |
Only existing GDScript code examples are converted and added to the docs. This is the first batch include classes beginning with A and B. Included classes: * AcceptDialog * AESContext * Animation * AnimationNodeStateMachine * AnimationNodeStateMachinePlayback * AnimationNodeStateMachineTransition * Array * ArrayMesh * AStar * AStar2D * Bool * Button | |||
2020-08-31 | Add link titles for all links in the class reference | Hugo Locurcio | |
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.) | |||
2020-07-29 | Fix incorrect key name in the Animation documentation code sample | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3841. | |||
2020-03-13 | Add LOTS of missing docs | Tomasz Chabora | |
2020-02-25 | doc: Sync classref for Packed{Int,Float}{32,64}Array additions | Rémi Verschelde | |
2020-02-22 | doc: Sync classref with StringName/Callable changes | Rémi Verschelde | |
2020-02-18 | doc: Sync classref with current source | Rémi Verschelde | |
Handle removal of Pool*Array types and other recent changes. | |||
2020-02-12 | doc: Sync classref with current source | Rémi Verschelde | |
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer. | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2019-12-06 | doc: Markup fixes for enums and constants | Rémi Verschelde | |
2019-10-14 | Changes the name of all parameters referring to track indices within ↵ | LikeLakers2 | |
Animation, to "track_idx" | |||
2019-06-30 | doc: Remove hardcoded default values from descriptions | Rémi Verschelde | |
They are now generated automatically by doctool. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-06-01 | doc: Sync classref with current source | Rémi Verschelde | |
2019-05-31 | Add track_set_key_time() to Animation | Tomasz Chabora | |
2019-05-27 | Make animation editor change tracks positions instead of swapping them | Michael Alexsander Silva Dias | |
2019-05-23 | Change "Return" to "Returns" where necessary in XML documentation | Sean Heffernan | |
In many of the XML files it had been noted that when the documentation refers to a return value, both "Return" and "Returns" are used. This has now been fixed to only say "Returns". Fixes #28867 | |||
2019-04-22 | Merge pull request #28125 from KoBeWi/code_true_code | Rémi Verschelde | |
Consistently wrap booleans in [code] | |||
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-17 | Consistently wrap booleans in [code] | Tomasz Chabora | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-02-16 | Expose OS::get_current_video_driver to scripting languages | Rémi Verschelde | |
2018-12-20 | doc: Add missing commas after "If true/false" | Rémi Verschelde | |
2018-11-20 | Remove trailing whitespace | Rémi Verschelde | |
With `sed -i $(rg -l '[[:blank:]]*$' -g'!thirdparty') -e 's/[[:blank:]]*$//g'` (+ manual revert of some thirdparty code under `platform/android`). | |||
2018-11-05 | doc: Use HTTPS for docs.godotengine.org and point to latest branch | Rémi Verschelde | |
Fixes #23509. | |||
2018-10-03 | Add example to Animation doc | Michael Alexsander Silva Dias | |
2018-08-05 | Small doc formating changes and Linux cursor theme note | Michael Alexsander Silva Dias | |
2018-06-13 | Merge pull request #19526 from robojumper/fix_tutorials | Rémi Verschelde | |
Add support for tutorial links to makerst.py | |||
2018-06-12 | Add support for tutorial links to makerst.py | robojumper | |
Also change the <tutorials> structure to make use of individual <link> tags | |||
2018-06-11 | -Make sure that ProjectSettings are properly dumped when dumping docs. | Juan Linietsky | |
-Documented all properties of project settings Update documentation for ProjectSettings | |||
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-01-25 | doc: Fix references to online tutorials after godotengine/godot-docs#1015 | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-17 | doc: Replace some more "val" with "value" + sync | Rémi Verschelde | |
2018-01-15 | Filled tutorial field in most relevent classes. | Juan Linietsky | |
Added tutorial display in doc. | |||
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |