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Godot with FMOD integration
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Animation.xml
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Commit message (
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Author
2021-11-03
reimplement ping-pong
Silc 'Tokage' Renew
2021-10-25
Merge pull request #54050 from reduz/animation-compression
Rémi Verschelde
2021-10-23
Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-21
Implement Animation Compression
reduz
2021-10-16
Implement Animation Blend Shape Tracks
reduz
2021-10-12
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-09
implement ping-pong loop in animation
Tokage
2021-10-06
doc: Update links to latest documentation after content reorganization
Rémi Verschelde
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-23
Fix doc typos
Nicholas Huelin
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
Aaron Franke
2021-03-19
class reference proofreading
Paul Joannon
2021-01-11
Fix incorrect parameter in audio_track_set_key_stream.
TechnoPorg
2021-01-04
doc: Sync classref with current source
Rémi Verschelde
2020-12-14
Rename Animation::track_remove_key_at_position to track_remove_key_at_time
Marcel Admiraal
2020-10-09
doc: Sync classref with current source
Rémi Verschelde
2020-10-01
Expose Animation::value_track_interpolate to GDscript
lolligerjoj
2020-09-26
Add C# code examples to the docs
HaSa1002
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-07-29
Fix incorrect key name in the Animation documentation code sample
Hugo Locurcio
2020-03-13
Add LOTS of missing docs
Tomasz Chabora
2020-02-25
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
Rémi Verschelde
2020-02-22
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2019-12-06
doc: Markup fixes for enums and constants
Rémi Verschelde
2019-10-14
Changes the name of all parameters referring to track indices within Animatio...
LikeLakers2
2019-06-30
doc: Remove hardcoded default values from descriptions
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-01
doc: Sync classref with current source
Rémi Verschelde
2019-05-31
Add track_set_key_time() to Animation
Tomasz Chabora
2019-05-27
Make animation editor change tracks positions instead of swapping them
Michael Alexsander Silva Dias
2019-05-23
Change "Return" to "Returns" where necessary in XML documentation
Sean Heffernan
2019-04-22
Merge pull request #28125 from KoBeWi/code_true_code
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-17
Consistently wrap booleans in [code]
Tomasz Chabora
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-02-16
Expose OS::get_current_video_driver to scripting languages
Rémi Verschelde
2018-12-20
doc: Add missing commas after "If true/false"
Rémi Verschelde
2018-11-20
Remove trailing whitespace
Rémi Verschelde
2018-11-05
doc: Use HTTPS for docs.godotengine.org and point to latest branch
Rémi Verschelde
2018-10-03
Add example to Animation doc
Michael Alexsander Silva Dias
2018-08-05
Small doc formating changes and Linux cursor theme note
Michael Alexsander Silva Dias
2018-06-13
Merge pull request #19526 from robojumper/fix_tutorials
Rémi Verschelde
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