index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
doc
/
classes
/
AStar2D.xml
Age
Commit message (
Expand
)
Author
2021-11-30
Rename `AStar.get_points()` to `AStar.get_point_ids()` for clarity
Hugo Locurcio
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-04-16
Document `AStar.get_point_path()` not being thread-safe
Hugo Locurcio
2021-01-05
Explain A Star pathfinding algorithm cost calcuation
Maganty Rushyendra
2020-09-26
Add C# code examples to the docs
HaSa1002
2020-06-09
AStar: Make get_closest_point() deterministic for equidistant points
Rémi Verschelde
2020-03-14
Implements estimate/compute_cost for AStar2D
Yuri Roubinsky
2020-02-25
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
Rémi Verschelde
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2019-10-01
doc: Sync classref with current source
Rémi Verschelde
2019-08-27
allow to reserve space in OAHashMap explicitly and also in AStar.
Robin Hübner
2019-07-20
AStar and AStar2D examples fixed to not use 'as' keyword and also removed err...
unknown
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-05-30
Added 2D functions to AStar
Chaosus