Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-06-09 | AStar: Make get_closest_point() deterministic for equidistant points | Rémi Verschelde | |
Closes godotengine/godot-docs#3667. Supersedes #39405. | |||
2020-02-25 | doc: Sync classref for Packed{Int,Float}{32,64}Array additions | Rémi Verschelde | |
2020-02-18 | doc: Sync classref with current source | Rémi Verschelde | |
Handle removal of Pool*Array types and other recent changes. | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2019-11-07 | Merge pull request #30556 from kawa-yoiko/astar-directed | Rémi Verschelde | |
Improve support for directed graphs in A*; docs update included | |||
2019-10-01 | doc: Sync classref with current source | Rémi Verschelde | |
2019-09-11 | Revise and update AStar documentation | Shiqing | |
2019-08-27 | allow to reserve space in OAHashMap explicitly and also in AStar. | Robin Hübner | |
* also handle overflow occurring in _get_probe_length | |||
2019-07-20 | AStar and AStar2D examples fixed to not use 'as' keyword and also removed ↵ | unknown | |
error causing code | |||
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-06-27 | doc: Fix scoped hyperlinks to same-class enums/methods | Rémi Verschelde | |
The class name does not need to be specified when it is the current class. | |||
2019-05-30 | Added 2D functions to AStar | Chaosus | |
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-08 | Merge pull request #27506 from Chaosus/astar | Rémi Verschelde | |
Added functions to AStar for disable/enable points to effectivly create obstacles | |||
2019-04-08 | Added functions to AStar for disable/enable points | Chaosus | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2018-12-14 | doc: Fix formatting in code blocks | Rémi Verschelde | |
2018-02-27 | doc: Remove status from hardcoded version string | Rémi Verschelde | |
It has no practical use case and just generates noise for each alpha, beta, etc. | |||
2018-02-19 | doc: Update version string in header | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-13 | doc: Update version string in XML | Rémi Verschelde | |
2018-01-03 | doc: Sync classref with current source | Rémi Verschelde | |
2017-12-10 | Fix wrong return value in some virtual method bindings | Rémi Verschelde | |
2017-12-07 | [DOCS] ARVR, AStar, AtlasTexture, Basis | Will Nations | |
2017-11-24 | doc: Update header version for 3.0-beta | Rémi Verschelde | |
2017-11-15 | doc: Remove revision.module_config from version string | Rémi Verschelde | |
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | |||
2017-11-13 | classref: Sync with current source | Rémi Verschelde | |
[ci skip] | |||
2017-11-04 | AStar: implementation of get_point_connections | DmDerbin | |
2017-10-27 | AStar: Add setters for point position and scale weight, cleanup | Unknown | |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-12 | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | |
possible to save module files in module directories and the build system will recognize them. |