Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-11 | Implement exponential operator (**) to GDScript/Expressions | Yuri Roubinsky | |
2022-04-30 | Document lerp_angle behavior when angles are approximately PI apart | Haoyu Qiu | |
2022-04-27 | Merge pull request #60331 from KoBeWi/tween_static() | Rémi Verschelde | |
2022-04-20 | Fix more issues found by cppcheck. | bruvzg | |
2022-04-17 | Make Tween.interpolate_value() static | kobewi | |
2022-04-12 | Improves EditorInspector documentation | Haoyu Qiu | |
2022-03-23 | Document how to specify explicit value for `PROPERTY_HINT_ENUM` names | Haoyu Qiu | |
2022-03-11 | Merge pull request #58751 from bruvzg/loc_str_props | Rémi Verschelde | |
2022-03-07 | VariantUtility: Unexpose `Math::range_step_decimals` | Rémi Verschelde | |
This method was meant only as a convenience for editor code to allow using a step of 0 to disable snapping. It was exposed by mistake when refactoring GlobalScope. | |||
2022-03-07 | Merge pull request #57812 from piiertho/bugfix/add-none-enum-global-constants | Rémi Verschelde | |
2022-03-07 | bugfix: bind core enums' none values | Pierre-Thomas Meisels | |
2022-03-04 | Improve app name and system permission message localization. | bruvzg | |
Add localizable string (Dictionary<Lang Code, String>) property editor and property hint. Add localized "app name" property to the project settings. Add localized permission and copyright properties to the macOS and iOS export settings. Remove some duplicated ("app name") and deprecated ("info") macOS and iOS export properties. | |||
2022-02-17 | Fix a typo in PROPERTY_HINT_ENUM_SUGGESTION description | Yuri Sizov | |
2022-02-15 | Add an XML schema for documentation | Hugo Locurcio | |
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions. | |||
2022-02-12 | Implement cubic_interpolate() as MathFunc for refactoring | Silc 'Tokage' Renew | |
2022-02-08 | [GDExtension] Add binds for missing methods, operators, and constants ↵ | bruvzg | |
required for GDExtension TextServer implementation. | |||
2022-01-18 | Improve locale detection. | bruvzg | |
Use separate language, script and country lists. Add locale selection dialog and property hint. | |||
2022-01-10 | Add joystick button index boundary check. Increase max. button number to 128 ↵ | bruvzg | |
(max. buttons supported by DirectInput). | |||
2022-01-06 | Merge pull request #56224 from Calinou/variant-rename-packed-array-constants | Rémi Verschelde | |
2022-01-04 | Document InputEventMIDI and add some missing 0xF MIDI messages | Aaron Franke | |
2022-01-04 | Improve `lerp()`, `lerp_angle()` and `inverse_lerp()` documentation | Hugo Locurcio | |
This clarifies that `lerp()` can be used both for interpolation and extrapolation. | |||
2022-01-02 | Fix various typos | luz paz | |
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change | |||
2021-12-24 | Rename Variant Packed*Array constants for consistency | Hugo Locurcio | |
All arrays are now prefixed with `PACKED_` to distinguish them from GDScript's generic typed arrays. `RAW_ARRAY` is now `PACKED_BYTE_ARRAY` (RawArray was the name of PackedByteArray back in Godot 2.x). | |||
2021-12-09 | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke | |
2021-11-25 | Enchance descriptions of @GlobalScope/@GDScript | Yuri Roubinsky | |
2021-11-23 | Correct the doc about ease() | kobewi | |
2021-11-17 | Expose `randfn` to global scope | Yuri Roubinsky | |
2021-11-12 | Use "enum class" for input enums | Aaron Franke | |
2021-11-09 | Merge pull request #53819 from TokageItLab/re-implement-ping-pong | Rémi Verschelde | |
Reimplement ping-pong animation and reverse playback | |||
2021-11-06 | Merge pull request #54417 from Anutrix/global-scope-doc-updates | Max Hilbrunner | |
Added or improved function description and codeblocks in @GlobalScope.xml | |||
2021-11-06 | Added or improved function description and codeblocks in @GlobalScope.xml | Anutrix | |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio | |
This is consistent with other constants that include `NO`, such as `PROPERTY_HINT_COLOR_NO_ALPHA`. | |||
2021-11-03 | reimplement ping-pong | Silc 'Tokage' Renew | |
2021-10-11 | Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ↵ | Juan Linietsky | |
NodeAnimation" | |||
2021-10-09 | implement ping-pong loop in animation | Tokage | |
Co-authored-by: Chaosus <chaosus89@gmail.com> | |||
2021-10-05 | doc: Fix style inconsistencies for `[b]Note:[/b]` paragraphs | Rémi Verschelde | |
And fix up formatting not supported by makerst. | |||
2021-10-01 | [Net] Rename RPC constants and annotation arguments. | Fabio Alessandrelli | |
any -> any_peer sync -> call_local ordered -> unreliable_ordered Multiplayer.RPC_MODE_ANY -> RPC_MODE_ANY_PEER Multiplayer.TRANSFER_MODE_ORDERED -> TRANSFER_MODE_UNRELIABLE_ORDERED | |||
2021-09-30 | Merge pull request #52874 from Calinou/doc-ease-smoothstep | Rémi Verschelde | |
2021-09-29 | Document how to use degrees with `sin()` and `cos()` | Hugo Locurcio | |
This was already present in the `tan()` method description. This also adds `var` keywords to code samples to make them valid GDScript. | |||
2021-09-21 | Add `print_verbose()` built-in function to print in verbose mode only | Hugo Locurcio | |
This can be used as a shorthand for: if OS.is_stdout_verbose(): print("...") Unlike `print_debug()`, this works in release builds too and can be toggled off in debug builds. | |||
2021-09-20 | Improve the documentation for `ease()` and `smoothstep()` | Hugo Locurcio | |
This adds a cheatsheet for `ease()` and a comparison graph for `smoothstep()`, among other things. | |||
2021-09-14 | Rename VisualScriptEditor singleton to VisualScriptCustomNodes | Rémi Verschelde | |
Follow-up to #51916, fixes inconsistency between singleton name and class as documented in https://github.com/godotengine/godot/issues/52162#issuecomment-918979753. | |||
2021-09-08 | Multiplayer networking renames/simplification | Max Hilbrunner | |
Removes _networking_ prefix from some methods and members, now that multiplayer has been largely moved out of Node and SceneTree and is seperated into its own set of classes. | |||
2021-09-07 | Merge pull request #52442 from Faless/mp/4.x_rpc_manager | Max Hilbrunner | |
[Net] Move multiplayer classes to own subfolder. Split RPC from MultiplayerAPI. | |||
2021-09-07 | [Net] Move multiplayer to core subdir, split RPCManager. | Fabio Alessandrelli | |
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id". | |||
2021-09-07 | Implement properties arrays in the Inspector. | Gilles Roudière | |
2021-09-01 | Merge pull request #51987 from aaronfranke/fix-docs-gdvirtual | George Marques | |
Fix docs after GDVIRTUAL pull request | |||
2021-08-31 | Remove cartesian2polar and polar2cartesian | kobewi | |
2021-08-25 | Fix docs after GDVIRTUAL pull request | Aaron Franke | |
2021-08-25 | Merge pull request #52023 from mhilbrunner/vs-fix-reloaded | Max Hilbrunner | |
Fix VisualScriptEditor after namespaces |